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The DirectShow TV tuning architecture is based on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an internal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or cable frequencies for a given country/region. So, when you use the IAMTuner interface, it gets the channel frequency values from the internal frequency tables according to the selected country/ region and tunes the TV channels.-The DirectShow TV tuning architecture is b Ha'ased on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an int ernal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or cable frequ encies for a given country / region. So, when you use the IAMTuner interface, it gets the channel frequency values from the in ternal frequency tables according to the selec ted country / region and tunes the TV channels.
Date : 2008-10-13 Size : 813.64kb User : lampson

本规范中所指定的数据类型如INT,FIXED,VARSTR,FLOAT,DATE,TIME等只是为数据检查设定的;前端系统通过调用时均以字符串方式上送,AG会根据该规范进行必要的类型和长度检查; 除非特别说明,本规范中的规定的字段长度都是最大长度(FIXED类型是定长)。-the norms as specified in the data types such as INT, fixed, VARSTR, FLOAT, DATE, TIME, etc. only to check data set; By calling the front-end system when there were a string sent to the AG on the basis of norms of the necessary type and length of inspections; Unless indicated, the specification of the length field is the largest length (fixed length type).
Date : 2026-01-07 Size : 4.94mb User : 赵飞

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The DirectShow TV tuning architecture is based on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an internal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or cable frequencies for a given country/region. So, when you use the IAMTuner interface, it gets the channel frequency values from the internal frequency tables according to the selected country/ region and tunes the TV channels.-The DirectShow TV tuning architecture is b Ha'ased on pre-defined frequency tables, and the TV Tuner filter (kstvtune.ax) has an int ernal list of frequency tables. Each frequency table contains a list of frequencies, and corresponds to the broadcast or cable frequ encies for a given country/region. So, when you use the IAMTuner interface, it gets the channel frequency values from the in ternal frequency tables according to the selec ted country/region and tunes the TV channels.
Date : 2026-01-07 Size : 813kb User : lampson

1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Input->Additional Dependencies : add "atls.lib" 2. d3drm in the link/input is replaced with d3d9.lib to avoid d3drm.lib not found error 3. D3D.obj : error LNK2019: unresolved external symbol _Direct3DRMCreate@4 referenced in function "unsigned int __cdecl D3DDriver(void *)" (?D3DDriver@@YAIPAX@Z) ====> Direct3DRMCreate is replaced by Direct3DCreate9. Direct3DRm is completely gone 4. CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 ====> Commenting the line 1 RT_MANIFEST "res\\TestApp.manifest" in *.rc -1. 1.a make sure that the platform sdk is in first in Options Library directories. 1.b make sure that the dx library is last in order in Options Library directories. 1.c In the Project Properties->Configuration Properties->Linker->Input->Additional Dependencies : add "atls.lib" 2. d3drm in the link/input is replaced with d3d9.lib to avoid d3drm.lib not found error 3. D3D.obj : error LNK2019: unresolved external symbol _Direct3DRMCreate@4 referenced in function "unsigned int __cdecl D3DDriver(void *)" (?D3DDriver@@YAIPAX@Z) ====> Direct3DRMCreate is replaced by Direct3DCreate9. Direct3DRm is completely gone 4. CVTRES : fatal error CVT1100: duplicate resource. type:MANIFEST, name:1, language:0x0409 ====> Commenting the line 1 RT_MANIFEST "res\\TestApp.manifest" in *.rc
Date : 2026-01-07 Size : 1kb User : versille

简单的RPG游戏,采用了DirectX来编写,主要的函数有bmove(int &zhi) -aaa
Date : 2026-01-07 Size : 514kb User : gv

vs2005下配置dirctshow lib库-config the directshow int the vs2005 IDE
Date : 2026-01-07 Size : 1.45mb User : 秦文政
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