Hot Search : Source embeded web remote control p2p game More...
Location : Home Search - 开发框架
Search - 开发框架 - List
基于对话框的DX基本框架,可在此基础上进行开发,运行平台.net2003 DirectX9.0c SDK
Date : 2008-10-13 Size : 474.76kb User : 廉磊

VC6+DX9b改写MS DX9实例ClipMirror实例,没有使用微软的common框架,直接用API开发
Date : 2008-10-13 Size : 33.09kb User : shulei

使用VC6&DX9b开发的lightwall实例,没有使用微软的Common框架,直接使用API编写,便于初学者学习light的用法。
Date : 2008-10-13 Size : 6.94kb User : shulei

基于Directshow的Transfrom Filter的开发框架,主要实现一个RBG图像的亮度对比度的算法过程
Date : 2008-10-13 Size : 21.32kb User : 等待

用Directx9实现由高度图生成3D地形 开发环境VC6.0+directx9 2008/6/12 by huangzanzhen 操作: WASD旋转场景,箭头控制视角,M改变渲染模式,F1全屏切换,ESC退出 程序有详细注释,程序框架设计合理,方便添加后续功能,学习direct编程的朋友可以下载下来研究
Date : 2008-10-13 Size : 696.46kb User : hzz

基于对话框的DX基本框架,可在此基础上进行开发,运行平台.net2003 DirectX9.0c SDK-Dialog based on the basic framework of DX can be developed on this basis, operating platforms. Net2003 DirectX9.0c SDK
Date : 2025-12-17 Size : 475kb User : 廉磊

VC6+DX9b改写MS DX9实例ClipMirror实例,没有使用微软的common框架,直接用API开发-VC6+ DX9b rewritten MS DX9 examples ClipMirror example, do not use Microsoft s common framework for the development of the direct use of API
Date : 2025-12-17 Size : 1.8mb User : shulei

使用VC6&DX9b开发的lightwall实例,没有使用微软的Common框架,直接使用API编写,便于初学者学习light的用法。-Use VC6
Date : 2025-12-17 Size : 7kb User : shulei

基于Directshow的Transfrom Filter的开发框架,主要实现一个RBG图像的亮度对比度的算法过程-Directshow of Transfrom Filter Based on the development framework, mainly the realization of a RBG image brightness contrast algorithm process
Date : 2025-12-17 Size : 21kb User : 等待

用Directx9实现由高度图生成3D地形 开发环境VC6.0+directx9 2008/6/12 by huangzanzhen 操作: WASD旋转场景,箭头控制视角,M改变渲染模式,F1全屏切换,ESC退出 程序有详细注释,程序框架设计合理,方便添加后续功能,学习direct编程的朋友可以下载下来研究-With directx9 map from a high degree of development environment to generate 3D terrain VC6.0+ Directx9 2008/6/12 by huangzanzhen operation: WASD rotating scenes, the arrow control perspective, M to change the rendering mode, F1 to switch full screen, ESC to withdraw from the process detailed notes, procedural framework designed to facilitate follow-up feature to add, learning programming direct friends can download study
Date : 2025-12-17 Size : 696kb User : hzz

DL : 0
VOD流媒体开发实例,DirectShow流方式开发框架。有服务端客户端。-VOD Streaming Media Development example, DirectShow streaming development framework approach. There are services the client side.
Date : 2025-12-17 Size : 893kb User : wang jian

DL : 0
章目录: 前言 1 开发环境 2 使用 COM 组件 3 第一个程序-初始化 Direct3D 3.1 创建程序框架 3.2 初始化 Direct3D 3.3 渲染 3.4 释放接口 4 画一个三角形 4.1 一些数学概念 4.2 画一个三角形 5 画一个三棱锥-索引缓存和 Z 缓存 5.1 什么是索引缓存 5.2 创建索引缓存 -Chapter Contents: Preface 1 development environment to use COM component 2, paragraph 3 a program- created to initialize Direct3D 3.1 Framework 3.2 to initialize rendering Direct3D 3.3 release 3.4 interface 4 draw a triangle of some mathematical concepts 4.1 a 4.2 draw draw a triangle 5 Three pyramid- Z index cache and cache buffer 5.1 What is the index of 5.2 to create the index cache
Date : 2025-12-17 Size : 319kb User :

章目录: 前言 1 开发环境 2 使用 COM 组件 3 第一个程序-初始化 Direct3D 3.1 创建程序框架 3.2 初始化 Direct3D 3.3 渲染 3.4 释放接口 4 画一个三角形 4.1 一些数学概念 4.2 画一个三角形 5 画一个三棱锥-索引缓存和 Z 缓存 5.1 什么是索引缓存 5.2 创建索引缓存 -Chapter Contents: Preface 1 development environment to use COM component 2, paragraph 3 a program- created to initialize Direct3D 3.1 Framework 3.2 to initialize rendering Direct3D 3.3 release 3.4 interface 4 draw a triangle of some mathematical concepts 4.1 a 4.2 draw draw a triangle 5 Three pyramid- Z index cache and cache buffer 5.1 What is the index of 5.2 to create the index cache
Date : 2025-12-17 Size : 1.76mb User :

很全面的介绍了DirectShow的框架结构以及如何利用封装的函数进行多媒体开发-Very comprehensive introduction to the DirectShow framework and how to use function packages for multimedia development
Date : 2025-12-17 Size : 1.3mb User : lijun

DL : 0
用Directx编写的基本程序框架,便于进一步的开发-Prepared with the basic procedures Directx framework to facilitate further development
Date : 2025-12-17 Size : 3.46mb User : 李治权

DL : 0
基于Direct的3维框架样例程序,vc6+d3d9开发-Direct 3-dimensional framework based on the sample program, vc6+ d3d9 Development
Date : 2025-12-17 Size : 2kb User : tango

DL : 0
DirectX 开发 AntiAlisa 反锯齿设置 带游戏绕开消息机制的简单框架 注释全 是学习DirectX的必备.-DirectX game development AntiAlisa antialiasing setting to bypass the message mechanism with a simple framework to learn DirectX, all comments must.
Date : 2025-12-17 Size : 2.82mb User : 张青

Dx的开发框架,简单的说明了若何开始完成一个dx程序-dx develop struct ,a beginner of directx programming
Date : 2025-12-17 Size : 7.6mb User : 楚度

DirectX 开发框架 适合初学者 中文注释 -The DirectX development framework for beginners Chinese Notes
Date : 2025-12-17 Size : 3kb User : 方嘉良

DL : 0
DirectX11开发教程示例程序,教程地址http://www.rastertek.com/dx11tut02.html,搭建基本的开发框架,并不是DX自带的开发框架DXUT,是更加简单易懂的框架-The DirectX11 development tutorial sample program, tutorials address http://www.rastertek.com/dx11tut02.html, build a basic framework for the development, is not the DX comes the Development Framework DXUT, is a more straightforward framework
Date : 2025-12-17 Size : 214kb User :
« 12 »
CodeBus is one of the largest source code repositories on the Internet!
Contact us :
1999-2046 CodeBus All Rights Reserved.