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Terrain Edit Tool To load a terrain you need to use the .ox3 look the sample in [TerrainLoad] folder. But you have two chose with the texture you can add a glmateriallib to your form and load the saved texture manualy with your setting. Or you can add a glmateriallib to your form and load the [YourTerrainfile]_.mat with the lib and set the Material.libname to Terrain . [YourTerrainfile].ox3 [Terrain Mesh]//User file [YourTerrainfile].ox3_.mat [Terrain Material Save]//User file [YourTerrainfile].ox3_.dat [Terrain Save/Load info]//Editor file [YourTerrainfile].ox3_.jpg [Terrain Texture]//Editor file and User file [YourTerrainfile].ox3_Detail_.jpg [Terrain Detail map]//Editor file and User file Plz don t delete or move file in this folder it have some path name saved. Or if you like to delete your terrain delete all file with the same name in but you lose your terrain.
Date : 2008-10-13 Size : 1.71mb User : 王維

一个BMP文件转换源码,用VB写的 可把16位或24位高彩色图转为R5G6B6格式, 对开发彩色显示屏的有一定帮助.-a BMP file conversion source code, VB can write 16 or 24 high-color map to R5G6B6 format, the development of color displays will definitely help.
Date : 2008-10-13 Size : 300.81kb User : 陈潭

用VC编写的常用的图形学算法,进行了文档处理,并能进行图元拾取。算法没有优化,是教学演示用的。-VC prepared by the graphics algorithm commonly used for the file handling, and can be picked up for map yuan. No optimization algorithm is used to demonstrate the teaching.
Date : 2008-10-13 Size : 102.67kb User : 叶恒舟

DL : 0
此示例阐释了将 CImage 支持实现到应用程序中,以便以多种图像格式对数据进行基本加载和保存。另外,此示例阐释了直接的 DIB 图面操作,以及如何使用对 MMX 和 SSE2 整数指令的更高级别的编译器支持,来优化位图操作而不必编写汇编程序代码。在项目中,Surface.* 文件包含 DIB 图面操作的 C++ 基类。-This example will explain the CImage support the achievement of applications, to a variety of image formats for data loading and preserve basic. In addition, this example to explain the direct DIB map surface operation, and how the use of MMX and SSE 2 integer instructions, higher level of compiler support to optimize bitmap prepared to operate without compilation code. In the project, Surface .* DIB map file contains the C-operating base class.
Date : 2008-10-13 Size : 6.01kb User : 久星

将位图写入文件的源程序-Bitmap files will be written into the source code
Date : 2026-01-08 Size : 1020kb User : 张龙女

用VC编写的常用的图形学算法,进行了文档处理,并能进行图元拾取。算法没有优化,是教学演示用的。-VC prepared by the graphics algorithm commonly used for the file handling, and can be picked up for map yuan. No optimization algorithm is used to demonstrate the teaching.
Date : 2026-01-08 Size : 147kb User : 叶恒舟

DL : 0
此示例阐释了将 CImage 支持实现到应用程序中,以便以多种图像格式对数据进行基本加载和保存。另外,此示例阐释了直接的 DIB 图面操作,以及如何使用对 MMX 和 SSE2 整数指令的更高级别的编译器支持,来优化位图操作而不必编写汇编程序代码。在项目中,Surface.* 文件包含 DIB 图面操作的 C++ 基类。-This example will explain the CImage support the achievement of applications, to a variety of image formats for data loading and preserve basic. In addition, this example to explain the direct DIB map surface operation, and how the use of MMX and SSE 2 integer instructions, higher level of compiler support to optimize bitmap prepared to operate without compilation code. In the project, Surface .* DIB map file contains the C-operating base class.
Date : 2026-01-08 Size : 6kb User : 久星

Terrain Edit Tool To load a terrain you need to use the .ox3 look the sample in [TerrainLoad] folder. But you have two chose with the texture you can add a glmateriallib to your form and load the saved texture manualy with your setting. Or you can add a glmateriallib to your form and load the [YourTerrainfile]_.mat with the lib and set the Material.libname to Terrain . [YourTerrainfile].ox3 [Terrain Mesh]//User file [YourTerrainfile].ox3_.mat [Terrain Material Save]//User file [YourTerrainfile].ox3_.dat [Terrain Save/Load info]//Editor file [YourTerrainfile].ox3_.jpg [Terrain Texture]//Editor file and User file [YourTerrainfile].ox3_Detail_.jpg [Terrain Detail map]//Editor file and User file Plz don t delete or move file in this folder it have some path name saved. Or if you like to delete your terrain delete all file with the same name in but you lose your terrain.
Date : 2026-01-08 Size : 1.71mb User : 王維

从BMP文件中装入位图并显示 the bmp file has four sections. the first is bitmapfileheader. this contains the bitmap file signature, the size of the bitmap and the offset to the array of bits that define the bitmap image. the next section is the bitmapinfoheader. this contains information such as the height and widht of the bitmap and the number of colors used. this section is followed by the color table. the color table contains two or more rgbquad structures the final section is the actual bits that define the bitmap image. by the way, the bmp file holds a device independent bitmap and sometimes the extension used is dib. the steps outlined below is valid for both windows 95 and windows nt. on windows 95, you can also use the loadimage() function to load a bitmap from a file. although windows nt also supports this function, it does not support the lr_loadfromfile flag. -from BMP file loaded bitmap and show the bmp file has four sections. The first is bitmapfileheader. This contains the bitmap file signature, the size of the bitmap and the offset to the array of bits that define the bitmap image. The next section is the bitmapinfoheader. this contains information such as the height and widht of the bitmap and the number of colors used. this section is followed by the color table. the color table contains two or more structures rgbquad the final section is the actual bits that define the bitmap image. by the way, the bmp file holds a device independent bitmap and sometimes the extension used is Freehand. the steps outlined below is valid for both Windows 95 and Windows NT. on Windows 95, you can also use the loadimage () function to load a bitmap from a fil
Date : 2026-01-08 Size : 7kb User : 刘永平

一个BMP文件转换源码,用VB写的 可把16位或24位高彩色图转为R5G6B6格式, 对开发彩色显示屏的有一定帮助.-a BMP file conversion source code, VB can write 16 or 24 high-color map to R5G6B6 format, the development of color displays will definitely help.
Date : 2026-01-08 Size : 301kb User : 陈潭

ImageView.zip CImageObject 这个类库可以处理BMP、GIF、PCX、TGA、JPG、TIF格式的图像文件,而且具有图像点处理、图像区域处理的功能,你所要做的只是调用函数而已,不必清楚这些图像文件的内部格式。注意例子中并不包含类库的代码,请一起下载CImageObject代码。另外,在运行时请确保在系统目录或你的可执行文件目录下有ImageLoad.dll。(也在CImageObject中) bitmap_ocx.zip 一个自适应大小的位图控件 bitmap_ocx2.zip 一个自适应大小的位图控件演示程序 bmp_in.zip 在多文档客户区中增加位图底图演示程序 bmp_in2.zip 在多文档客户区中增加位图底图 tga2gif.zip TGA文件转换为GIF文件。-ImageView.zipCImageObject this library can handle BMP, GIF, PCX, TGA, JPG, TIF format image files, but also the image point processing, image processing functions of the region, you have to do is call the function but do not have to clear these image files internal format. Note the example code does not contain a class library, please download CImageObject code together. In addition, make sure that the run-time in the system directory or directory of your executable file under ImageLoad.dll. (Also CImageObject in) bitmap_ocx.zip the size of a bitmap adaptive control adaptive bitmap_ocx2.zip the size of a bitmap demo program control in a multi-document bmp_in.zip customer area to add bitmap base map in the demo program bmp_in2.zip multi-document area to increase customer base tga2gif.zipTGA bitmap files into GIF files.
Date : 2026-01-08 Size : 721kb User : yanglin

DL : 0
a tool convert black/white resource as a bitmap format and save into file-a tool convert black/white resource as a bi tmap format and save into file
Date : 2026-01-08 Size : 35kb User : 章泰来

用VC进行屏幕截取编程,动态截取屏幕任意区域,生成BMP文件-VC interception for screen programming, dynamic screen interception arbitrary region, generating a BMP file
Date : 2026-01-08 Size : 2kb User : ddddme

对Dicomh文件的解读。任何图像文件格式无非是由两个部分组成:存参数的 header 和图点数据(pixel data)。 BMP、 JPEG、TIFF 之类的格式的 header 只描述图像的基本参数:如几行、几列、每点用了几位、有没有压缩、调色板等等。Header 往往是固定长度的。 -Dicomh interpretation of the document. Any image file format is no more than two components: the header and keep parameter map data (pixel data). BMP, JPEG, TIFF format, such as header images only describe the basic parameters: such as a few lines, a few are listed, each with a few points, is there any compression, color palettes and so on. Header is a fixed length.
Date : 2026-01-08 Size : 575kb User : wangquanyang

用几种方法建立位图文件,读入位图.平铺/居中/透明(以矩形参数指定)/透明(以点坐标指定)/透明并且居中/透明的平铺位图,保存位图.-Set up in several ways bitmap file, read into the bitmap. Tile/center/transparent [in rectangle parameter specifies]/transparent [to the designated point coordinates]/transparent and the middle/transparent map-ping shop, save the bitmap.
Date : 2026-01-08 Size : 67kb User : 张振富

可缩放的二维曲线坐标图,从文件中读取数据,将数据以二维坐标图的形式表现出来,可用拖拽放大(非图像放大,而是数据重画)。可设置曲线颜色,跟踪鼠标位置(逻辑位置)-Scalable two-dimensional curvilinear coordinate map data read from the file data to two-dimensional coordinates of the form chart, drag can be used to enlarge (non-image zoom, but the data re-drawing). Color curve can be set to track the mouse location (logical location)
Date : 2026-01-08 Size : 5.11mb User : larry

将256色的真彩色图 转换为灰度图像 文件中有源代码 也有测试图片 程序是用VC编写的-Would be 256 true-color color map gray-scale image file is converted to active code in a test picture program is prepared by VC
Date : 2026-01-08 Size : 157kb User : kiki

推箱子游戏,是一个仿3D游戏,实际上还是2D的。基本思路是按照win32程序的程序接口结构,设计一个游戏,实现一个“人”作为主动方,应该直接由游戏玩家通过键盘直接控制。被推的“箱子”,箱子作为被动方,应该能自动根据“人”的推动来进行移动,实现“被推”的移动效果。至于地图的绘制,应该由外部文件导入来完成,然后通过对应的图片剪切,将地图画好。-Push Box game, is an imitation 3D game, in fact, or 2D,. The basic idea is in accordance with the procedural win32 interface structure, design a game to achieve a "person" as the active side, it should be directly from the direct control of the game players via the keyboard. Pushed the "box", a box as a passive party, should be able to automatically "person" to carry out the promotion movement, to achieve "pushed" the movement effect. As for the map drawing, it should be imported from an external file to complete, and then the corresponding image shearing, will be in good pictures.
Date : 2026-01-08 Size : 24kb User : 醉花痴

连续帧采集: SequenceCapture [程序功能]: 本程序提供了连续采集存图的简单例子。 [适用的采集卡类型]: 本程序适用于mvboard1.h和mvboard2.h中包含的所有板卡。 [操作步骤]: 首先要点击“初始化设备”按钮,实现对板卡的初始化,能看到视频图像。 点击“连续帧采集”按钮,弹出一个对话框,可以输入采集帧数和选择存储路径及保存类型,并能输入文件。设置好后,点击“OK”,就开始连续采集和存图了。 最后,要结束程序,请按“退出”按钮。-Continuous frame grabber: SequenceCapture [program features]: This procedure provides a continuous deposit collected graph simple example. [Applicable to the acquisition card type]: This procedure applies to mvboard1.h and mvboard2.h contains all the boards. [Steps]: first click on " Initialize Device" button, to achieve the initialization of the board, could see video images. Click " continuous frame capture" button to pop up a dialog box, you can enter the path to capture frames and choice of storage and preservation types, and can input file. Set up, click " OK" , began to map the continuous collection and deposit. Finally, to end the program, please click " Exit" button.
Date : 2026-01-08 Size : 167kb User : Nahuy Nil

DL : 0
按照文本文档的数据格式生成色阶图的软件,并能够将色阶图保存成BMP文件的小软件-According to the text data format to generate mappings of the software, and can be saved as BMP file mappings of small software
Date : 2026-01-08 Size : 19kb User : 西蒙
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