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in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. ver10.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\\ver10.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ver10.def This file contains information about the DLL that must be-subdirectory in the RES. This file can be di rectly edited in Microsoft Visual C. ver10.clw This file contains information used by ClassWi Zard to edit existing classes or add new classes . ClassWizard also uses this file to store infor mation needed to create and edit maps an message d dialog data to create maps and prototype Membe r functions. res \\ ver10.rc2 This file contains resources that are not edited by Microsoft Visu al C. You should not place all resources editabl e by the resource editor in this file. ver10.def This file contains information about the DLL th must be at
Date : 2008-10-13 Size : 35.28kb User : kkkk

MammoothLibrary是一个C++类的收集器,主要是为那些没有时间研究和执行自己代码的程序员提供一个多线程便携式环境。其核心建立在SCOOP原型基础上。-MammoothLibrary category C is a collection device that is mainly for those who do not have time to study and implement its own code programmers to provide a portable multi-threaded environment. Its core SCOOP prototype built on the foundation.
Date : 2008-10-13 Size : 386.82kb User : andy

C++Prototype C 源码,经典下载
Date : 2008-10-13 Size : 6kb User : 韦灵

========================================================================
       MICROSOFT FOUNDATION CLASS LIBRARY : Talk
========================================================================


AppWizard has created this Talk application for you.  This application
not only demonstrates the basics of using the Microsoft Foundation classes
but is also a starting point for writing your application.

This file contains a summary of what you will find in each of the files that
make up your Talk application.

Talk.dsp
    This file (the project file) contains information at the project level and
    is used to build a single project or subproject. Other users can share the
    project (.dsp) file, but they should export the makefiles locally.

Talk.h
    This is the main header file for the application.  It includes other
    project specific headers (including Resource.h) and declares the
    CTalkApp application class.

Talk.cpp
    This is the main application source file that contains the application
    class CTalkApp.

Talk.rc
    This is a listing of all of the Microsoft Windows resources that the
    program uses.  It includes the icons, bitmaps, and cursors that are stored
    in the RES subdirectory.  This file can be directly edited in Microsoft
 Visual C++.

Talk.clw
    This file contains information used by ClassWizard to edit existing
    classes or add new classes.  ClassWizard also uses this file to store
    information needed to create and edit message maps and dialog data
    maps and to create prototype member functions.

res\Talk.ico
    This is an icon file, which is used as the application's icon.  This
    icon is included by the main resource file Talk.rc.

res\Talk.rc2
    This file contains resources that are not edited by Microsoft
 Visual C++.  You should place all resources not editable by
 the resource editor in this file.

 


/////////////////////////////////////////////////////////////////////////////

AppWizard creates one dialog class:

TalkDlg.h, TalkDlg.cpp - the dialog
    These files contain your CTalkDlg class.  This class defines
    the behavior of your application's main dialog.  The dialog's
    template is in Talk.rc, which can be edited in Microsoft
 Visual C++.


/////////////////////////////////////////////////////////////////////////////
Other standard files:

StdAfx.h, StdAfx.cpp
    These files are used to build a precompiled header (PCH) file
    named Talk.pch and a precompiled types file named StdAfx.obj.

Resource.h
    This is the standard header file, which defines new resource IDs.
    Microsoft Visual C++ reads and updates this file.

/////////////////////////////////////////////////////////////////////////////
Other notes:

AppWizard uses "TODO:" to indicate parts of the source code you
should add to or customize.

If your application uses MFC in a shared DLL, and your application is
in a language other than the operating system's current language, you
will need to copy the corresponding localized resources MFC42XXX.DLL
from the Microsoft Visual C++ CD-ROM onto the system or system32 directory,
and rename it to be MFCLOC.DLL.  ("XXX" stands for the language abbreviation.
For example, MFC42DEU.DLL contains resources translated to German.)  If you
don't do this, some of the UI elements of your application will remain in the
language of the operating system.

/////////////////////////////////////////////////////////////////////////////
 


Date : 2009-01-01 Size : 37.75kb User : roothai

======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : MyGina ======================================================================== AppWizard has created this MyGina DLL for you. This DLL not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your DLL. This file contains a summary of what you will find in each of the files that make up your MyGina DLL. MyGina.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. MyGina.h This is the main header file for the DLL. It declares the CMyGinaApp class. MyGina.cpp This is the main DLL source file. It contains the class CMyGinaApp. MyGina.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. MyGina.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\MyGina.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. MyGina.def This file contains information about the DLL that must be provided to run with Microsoft Windows. It defines parameters such as the name and description of the DLL. It also exports functions from the DLL. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named MyGina.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. /////////////////////////////////////////////////////////////////////////////
Date : 2009-03-30 Size : 77.97kb User : mw@nwnu.edu.cn

======================================================================== Microsoft Foundation Class Library for Windows CE: PlayMP3 ======================================================================== AppWizard has created this PlayMP3 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your PlayMP3 application. PlayMP3.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CPlayMP3App application class. PlayMP3.cpp This is the main application source file that contains the application class CPlayMP3App. PlayMP3.rc This is a listing of all of the Microsoft Windows CE resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft eMbedded Visual C++. res\PlayMP3.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file PlayMP3.rc. res\PlayMP3.rc2 This file contains resources that are not edited by Microsoft eMbedded Visual C++. You should place all resources not editable by the resource editor in this file. PlayMP3.vcc This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one dialog class: PlayMP3Dlg.h, PlayMP3Dlg.cpp - the dialog These files contain your CPlayMP3Dlg class. This class defines the behavior of your application's main dialog. The dialog's template is in PlayMP3.rc, which can be edited in Microsoft Developer Studio. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named PlayMP3.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft eMbedded Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFCWCXXX.DLL from the Microsoft eMbedded Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFCWCDEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Date : 2010-05-11 Size : 278.8kb User : loveyou365

======================================================================== MICROSOFT FOUNDATION CLASS LIBRARY : TestDrawCurve_26 ======================================================================== AppWizard has created this TestDrawCurve_26 application for you. This application not only demonstrates the basics of using the Microsoft Foundation classes but is also a starting point for writing your application. This file contains a summary of what you will find in each of the files that make up your TestDrawCurve_26 application. TestDrawCurve_26.dsp This file (the project file) contains information at the project level and is used to build a single project or subproject. Other users can share the project (.dsp) file, but they should export the makefiles locally. TestDrawCurve_26.h This is the main header file for the application. It includes other project specific headers (including Resource.h) and declares the CTestDrawCurve_26App application class. TestDrawCurve_26.cpp This is the main application source file that contains the application class CTestDrawCurve_26App. TestDrawCurve_26.rc This is a listing of all of the Microsoft Windows resources that the program uses. It includes the icons, bitmaps, and cursors that are stored in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. TestDrawCurve_26.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\TestDrawCurve_26.ico This is an icon file, which is used as the application's icon. This icon is included by the main resource file TestDrawCurve_26.rc. res\TestDrawCurve_26.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ///////////////////////////////////////////////////////////////////////////// For the main frame window: MainFrm.h, MainFrm.cpp These files contain the frame class CMainFrame, which is derived from CFrameWnd and controls all SDI frame features. res\Toolbar.bmp This bitmap file is used to create tiled images for the toolbar. The initial toolbar and status bar are constructed in the CMainFrame class. Edit this toolbar bitmap using the resource editor, and update the IDR_MAINFRAME TOOLBAR array in TestDrawCurve_26.rc to add toolbar buttons. ///////////////////////////////////////////////////////////////////////////// AppWizard creates one document type and one view: TestDrawCurve_26Doc.h, TestDrawCurve_26Doc.cpp - the document These files contain your CTestDrawCurve_26Doc class. Edit these files to add your special document data and to implement file saving and loading (via CTestDrawCurve_26Doc::Serialize). TestDrawCurve_26View.h, TestDrawCurve_26View.cpp - the view of the document These files contain your CTestDrawCurve_26View class. CTestDrawCurve_26View objects are used to view CTestDrawCurve_26Doc objects. ///////////////////////////////////////////////////////////////////////////// Other standard files: StdAfx.h, StdAfx.cpp These files are used to build a precompiled header (PCH) file named TestDrawCurve_26.pch and a precompiled types file named StdAfx.obj. Resource.h This is the standard header file, which defines new resource IDs. Microsoft Visual C++ reads and updates this file. ///////////////////////////////////////////////////////////////////////////// Other notes: AppWizard uses "TODO:" to indicate parts of the source code you should add to or customize. If your application uses MFC in a shared DLL, and your application is in a language other than the operating system's current language, you will need to copy the corresponding localized resources MFC42XXX.DLL from the Microsoft Visual C++ CD-ROM onto the system or system32 directory, and rename it to be MFCLOC.DLL. ("XXX" stands for the language abbreviation. For example, MFC42DEU.DLL contains resources translated to German.) If you don't do this, some of the UI elements of your application will remain in the language of the operating system. /////////////////////////////////////////////////////////////////////////////
Date : 2011-12-18 Size : 1.88mb User : xiayang168

MammoothLibrary是一个C++类的收集器,主要是为那些没有时间研究和执行自己代码的程序员提供一个多线程便携式环境。其核心建立在SCOOP原型基础上。-MammoothLibrary category C is a collection device that is mainly for those who do not have time to study and implement its own code programmers to provide a portable multi-threaded environment. Its core SCOOP prototype built on the foundation.
Date : 2025-12-24 Size : 387kb User : andy

in the RES subdirectory. This file can be directly edited in Microsoft Visual C++. ver10.clw This file contains information used by ClassWizard to edit existing classes or add new classes. ClassWizard also uses this file to store information needed to create and edit message maps and dialog data maps and to create prototype member functions. res\ver10.rc2 This file contains resources that are not edited by Microsoft Visual C++. You should place all resources not editable by the resource editor in this file. ver10.def This file contains information about the DLL that must be-subdirectory in the RES. This file can be di rectly edited in Microsoft Visual C. ver10.clw This file contains information used by ClassWi Zard to edit existing classes or add new classes . ClassWizard also uses this file to store infor mation needed to create and edit maps an message d dialog data to create maps and prototype Membe r functions. res \ ver10.rc2 This file contains resources that are not edited by Microsoft Visu al C. You should not place all resources editabl e by the resource editor in this file. ver10.def This file contains information about the DLL th must be at
Date : 2025-12-24 Size : 39kb User : kkkk

C++Prototype C 源码,经典下载-C++ Prototype C source code, classic download
Date : 2025-12-24 Size : 60kb User : 韦灵

Some time we need to make prototype file (*.h) from embedded C code. These files help you analysing and making header file. Full code developed myself.
Date : 2025-12-24 Size : 209kb User : cooluser

prototype1.6中文手册,希望能对朋友们有所帮助-prototype1.6中文手册
Date : 2025-12-24 Size : 269kb User : cg

It is a underlying C++ source code for Matrix function. I have developed a class Matrix which has different fuctions like multiplication addition, subtraction, transpose for N X N dimensional matrix. Determinant and cofactor will be added and already have a prototype. Inverse function is also in the pipeline. Operators have been overloaded for the most common type of operators like +, -. * etc.-It is a underlying C++ source code for Matrix function. I have developed a class Matrix which has different fuctions like multiplication addition, subtraction, transpose for N X N dimensional matrix. Determinant and cofactor will be added and already have a prototype. Inverse function is also in the pipeline. Operators have been overloaded for the most common type of operators like+,-.* etc.
Date : 2025-12-24 Size : 4kb User : Hancy Samurai

网页源代码查看器C#版.输入网址,即可获取该网址页的网页源代码,类似一个C#采集的雏形,再加上字符的相关处理入库就可轻易的变为一个采集软件,实用性还是很强的。-Web page source code viewer C# version. Enter the URL, you can get the web site page source code, similar to a C# collection of the prototype, together with the relevant characters can easily deal with warehousing into a collection of software, practicality is still very strong.
Date : 2025-12-24 Size : 28kb User : 270

API函数原型测试——DLL中返回字符串数组的函数原型(导出函数的原型不用vector<wstring>),演示用变体/安全数组代替vector/map等STL容器制作标准DLL(这里是C的接口、C++的实现)的一般方法,在vb/vc中测试通过。-API function prototypes- DLL returns a string array of function prototypes (not export the function prototype vector <wstring> ), Demonstrate use Variations/security array instead of vector/map production standards such as STL containers DLL (where the interface is C, C++ implementation of) the general approach, in vb/vc in the test.
Date : 2025-12-24 Size : 4.54mb User : hanxiaohua

C++模式开发:Bridge, Builder, Adapter ,Factory Method Prototype, Singleton -C++ Model Development: Bridge Builder Adapter Factory Method Prototype Singleton
Date : 2025-12-24 Size : 1.28mb User : jzt

C++ MFC OpenCV和MFC的实例,包括界面程序+各种图像处理操作,演示如何在MFC中使用OpenCV,由3部分组成。一、Windows 下用 MFC 编制的程序框架,采用设备无关位图DIB实现Windows多文档模式下图像的显示,实现显示的关键函数StretchDIBits的原型; 二、调用 OpenCV 函数实现处理   使用 OpenCV 函数处理图像在 MFC 环境下显示,实现功能为图像平滑、图像缩小与Canny 边缘检测。三、用 DirectShow 编制的视频采集程序   采用 DirectShow 实现视频采集,其优点是支持高分辨率图像采集,最高分辨率由所用的摄像头决定,如罗技130万像素USB摄像头C300最高分辨率可达1280*1024,在MPEG模式下采集速度为每秒15郑使用时CPU 的时间占用率在15~30 之间-C++ MFC OpenCV and MFC examples, including the interface program+ various image processing operations, demonstrates how to use OpenCV in the MFC, consists of three parts. First, the procedural framework under Windows with MFC prepared using the device-independent bitmap DIB achieve the Windows Multiple Document mode image display, to achieve critical function prototype StretchDIBits display Second, the call processing functions for OpenCV Image processing functions using OpenCV in the MFC environment shows that achieve functional as image smoothing, image reduction and Canny edge detection. Third, using DirectShow video capture program preparation Using DirectShow video capture, the advantage is to support high-resolution image capture, the maximum resolution is determined by the use of the camera, such as a 1.3 megapixel Logitech C300 USB camera resolution up to 1280* 1024, in the collection rate for each MPEG mode Zheng 15 seconds time when the CPU occupancy rate is between 15 t
Date : 2025-12-24 Size : 5.19mb User : apudn58

(1)掌握串的顺序存储结构; (2)验证顺序串及其基本操作的顺序; (3)掌握串的操作特点。 1.2 实验要求: (1)定义一个包含串的求长度、拼接、比较大小等基本操作的头文件函数原型; (2)实现串的求长度、拼接、比较大小等基本操作。((1) mastering the sequential storage structure of the string; (2) the sequence of verifying the sequence of sequence and its basic operations; (3) mastering the operating characteristics of the string. 1.2 the experiment requires: (1) define a head file function prototype that contains basic operations such as length, splicing and comparison size. (2) the basic operation of realizing the length, splicing and comparison of the string.)
Date : 2025-12-24 Size : 26kb User : 会飞的树叶
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