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3D世界,它带有空间的六自由度和花哨的效果如镜像、入口、扭曲等等,当然还要有更快的帧显示速度。这一课就要解释一个基本的3D世界"结构",以及如何在这个世界里游走。 -3D world, it is a space of six degrees of freedom and fancy effects such as mirror, importers, distort and so on, of course you need a faster frame display speed. This lesson will have to explain a basic 3D world structure , and how to walk in this world.
Date : 2025-12-18 Size : 137kb User : ff

Opengl GL Lesson Tutorial
Date : 2025-12-18 Size : 6kb User : steve

Nehe will shows you how to learn OpenGL Every lessons have doc and src (BCB and VC++) such as Lesson***_BCB6.zip Lesson***_VC6.zip Lesson ****.doc-Nehe will shows you how to learn OpenGL Every lessons have doc and src (BCB and VC++) such as Lesson***_BCB6.zip Lesson***_VC6.zip Lesson****.doc
Date : 2025-12-18 Size : 1.55mb User : cospa

修改至NeHe的OpenGL教程第六课(纹理的使用),去除glu和glaux库,使用CxImage处理纹理图片,具备良好的移植性-Amended to NeHe OpenGL tutorials sixth lesson (use of texture), remove glu and glaux libraries, to use CxImage processing texture images, with good portability
Date : 2025-12-18 Size : 1.13mb User :

nehe s opengl lesson 1-08
Date : 2025-12-18 Size : 1.82mb User : htj

轨迹球实现鼠标旋转,Nehe OpenGL系列教材第48课源代码-ArcBall mouse to rotate to achieve, Nehe OpenGL series of textbooks Lesson 48 source code
Date : 2025-12-18 Size : 45kb User : 林晨
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