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Search - directdraw - List
[
Windows Develop
]
ATL写的基于DirectX的游戏引擎
DL : 0
软件简介: 学着ATL,又在学DirectX,突发灵感,为何不用ATL写一个游戏引擎?!!! 呜呼,心血澎湃,于是开始写。 ///////////////////////////////////////////////// 设计原则: 提供功能性代码,相当于简化DirectX功能接口,使之更方便使用。 不提供游戏上层的逻辑关系组织。 如果将来用它来写游戏,游戏的数据、逻辑关系,都需要游戏程序里建立、保存。 ///////////////////////////////////////////////// 为何用ATL来写? 本想用DLL来封装,但是DLL的接口是函数,面太宽,一者不方便使用,再说了,写代码也麻烦。 ATL可以用接口号,比如DirectDraw用一个接口,DirectSound用一个接口.... ///////////////////////////////////////////////// 为何不用MFC的COM来写? 麻烦。 那些底层的AddRef,Release都得自己来写,太麻烦了。 ///////////////////////////////////////////////// 现在刚开始写。先写DirectDraw部分。 写了一点点,但是这部分的框架已经出来了。 ///////////////////////////////////////////////// 大家自己注册一下吧,或者重编一下程序。 我用的是DirectX7.0版本。 -software brief : ATL learn, in school DirectX and sudden inspiration, why not write an ATL game engine? ! ! ! Alas, the efforts of emotion and began to write. ///////////////////////////////////////////////// Design the principle : to provide functional code, which is equivalent to simplify DirectX functional interface to make it more user friendly. No game on the upper logical organization. If it is used to write games, games of the data, logic, games need to establish procedures to preserve. Why use ///////////////////////////////////////////////// ATL to write? To use the DLL to package, but the interface is the DLL function, too much width, a person inconvenient to use, say, write code in trouble. ATL interfaces can be used, such as an interface with DirectDraw, with a DirectSound inte
Date
: 2008-10-13
Size
: 248.59kb
User
:
dasny
[
Windows Develop
]
0804MThred
DL : 0
多线程的目标显示,采用DIRECTDRAW技术-multithreading objectives show that the adoption of technology DIRECTDRAW
Date
: 2008-10-13
Size
: 100.13kb
User
:
苏晨
[
Windows Develop
]
4ddraw_in_mfcwin
DL : 0
Using DirectDraw in Document/View Architecture:I was working on some design for Galloping Ghost Productions when I discovered there is a way to integrate a DirectDraw interface into Document/View architecture. I wrote this CDDrawSystem class (located in DDrawSystem.h and DDrawSystem.cpp files) to display graphics using DirectDraw. -Using DirectDraw in Document / View Archit ecture : I was working on some design for Galloping Ghost Productions when I discovered there is a way to i ntegrate a DirectDraw interface into Document / View architecture. I wrote this CDDrawSystem class (located in DDrawSystem.h and DDrawSyst em.cpp files) to display graphics using Direct Draw.
Date
: 2008-10-13
Size
: 38.48kb
User
:
au
[
Windows Develop
]
movie_ddraw_ext_src
DL : 0
DirectDraw扩展类-DirectDraw extension of the class
Date
: 2008-10-13
Size
: 23.6kb
User
:
罗
[
Windows Develop
]
A Multiplayer DirectDraw Game using Winsock With l
DL : 0
A Multiplayer DirectDraw Game using Winsock With librarys I made for each.zip
Date
: 2008-10-13
Size
: 57.7kb
User
:
魏秦
[
Windows Develop
]
movie_ddraw_ext_src
DL : 0
DirectDraw扩展类-DirectDraw extension of the class
Date
: 2025-12-31
Size
: 23kb
User
:
罗
[
Windows Develop
]
A Multiplayer DirectDraw Game using Winsock With l
DL : 0
A Multiplayer DirectDraw Game using Winsock With librarys I made for each.zip
Date
: 2025-12-31
Size
: 57kb
User
:
魏秦
[
Windows Develop
]
ATL写的基于DirectX的游戏引擎
DL : 0
软件简介: 学着ATL,又在学DirectX,突发灵感,为何不用ATL写一个游戏引擎?!!! 呜呼,心血澎湃,于是开始写。 ///////////////////////////////////////////////// 设计原则: 提供功能性代码,相当于简化DirectX功能接口,使之更方便使用。 不提供游戏上层的逻辑关系组织。 如果将来用它来写游戏,游戏的数据、逻辑关系,都需要游戏程序里建立、保存。 ///////////////////////////////////////////////// 为何用ATL来写? 本想用DLL来封装,但是DLL的接口是函数,面太宽,一者不方便使用,再说了,写代码也麻烦。 ATL可以用接口号,比如DirectDraw用一个接口,DirectSound用一个接口.... ///////////////////////////////////////////////// 为何不用MFC的COM来写? 麻烦。 那些底层的AddRef,Release都得自己来写,太麻烦了。 ///////////////////////////////////////////////// 现在刚开始写。先写DirectDraw部分。 写了一点点,但是这部分的框架已经出来了。 ///////////////////////////////////////////////// 大家自己注册一下吧,或者重编一下程序。 我用的是DirectX7.0版本。 -software brief : ATL learn, in school DirectX and sudden inspiration, why not write an ATL game engine? ! ! ! Alas, the efforts of emotion and began to write. ///////////////////////////////////////////////// Design the principle : to provide functional code, which is equivalent to simplify DirectX functional interface to make it more user friendly. No game on the upper logical organization. If it is used to write games, games of the data, logic, games need to establish procedures to preserve. Why use ///////////////////////////////////////////////// ATL to write? To use the DLL to package, but the interface is the DLL function, too much width, a person inconvenient to use, say, write code in trouble. ATL interfaces can be used, such as an interface with DirectDraw, with a DirectSound inte
Date
: 2025-12-31
Size
: 249kb
User
:
dasny
[
Windows Develop
]
0804MThred
DL : 0
多线程的目标显示,采用DIRECTDRAW技术-multithreading objectives show that the adoption of technology DIRECTDRAW
Date
: 2025-12-31
Size
: 100kb
User
:
苏晨
[
Windows Develop
]
4ddraw_in_mfcwin
DL : 0
Using DirectDraw in Document/View Architecture:I was working on some design for Galloping Ghost Productions when I discovered there is a way to integrate a DirectDraw interface into Document/View architecture. I wrote this CDDrawSystem class (located in DDrawSystem.h and DDrawSystem.cpp files) to display graphics using DirectDraw. -Using DirectDraw in Document/View Archit ecture : I was working on some design for Galloping Ghost Productions when I discovered there is a way to i ntegrate a DirectDraw interface into Document/View architecture. I wrote this CDDrawSystem class (located in DDrawSystem.h and DDrawSyst em.cpp files) to display graphics using Direct Draw.
Date
: 2025-12-31
Size
: 38kb
User
:
au
[
Windows Develop
]
smart_directdraw_demo
DL : 0
DirectDraw的演示程序,对学习DirectDraw编程很有帮助。-DirectDraw demo program, very helpful in learning DirectDraw programming.
Date
: 2025-12-31
Size
: 44kb
User
:
何帅
[
Windows Develop
]
Photo
DL : 0
数字图像处理编程入门 书和书的 源代码 1) windows位图bitmap(即bmp文件)的结构和调色版的概念; (2) 图象的平移、旋转、镜象变换、转置变换、放缩; (3) 图象的平滑(去噪声)、锐化; (4) 图象的半影调、抖动技术; (5) 图象的直方图修正、彩色变换; (6) 图象的腐蚀和膨胀效果、细化算法、骨架的提取; (7) 图象的边沿检测与抽取、hough变换、轮廓跟踪; (8) 图象的检测、模板匹配; (9) 图象的压缩编码、JPEG压缩编码标准; (10) 图象处理编程工具lead.ocx、DirectDraw及简单的多媒体编程技术。 -Introduction to digital image processing programming books and the book s source code 1) windows bitmap bitmap (ie bmp files) of the structure and color version of the concept (2) image translation, rotation, mirror transform, transpose transform, zoom (3) image smoothing (to noise), sharpening (4) of the penumbral image transfer, jitter technology (5) to amend the image histogram, color transform (6) images the effect of corrosion and expansion, thinning algorithm, skeleton extraction (7) Image edge detection and extraction, hough transform, contour tracking (8) images of the detection, template matching (9) image compression encoding, JPEG compression coding standard (10) image processing, programming tools lead.ocx, DirectDraw and simple multimedia programming technology.
Date
: 2025-12-31
Size
: 1.9mb
User
:
郭东
[
Windows Develop
]
DirectDraw_player
DL : 0
directdraw 写的播放器,可以简单播放一些常见格式的电影,比如avi等-Writing DirectDraw player, you can easy to play some of the most common movie formats, such as avi, etc.
Date
: 2025-12-31
Size
: 41kb
User
:
soon
[
Windows Develop
]
DDTest
DL : 0
使用MFC+DirectDraw编写的窗口程序,可以作为一个简单游戏的基本框架,-MFC+ DirectDraw prepared to use a window procedure can be used as a basic framework of a simple game,
Date
: 2025-12-31
Size
: 29kb
User
:
zhangruiqiang
[
Windows Develop
]
DirectDraw
DL : 0
irectDraw 中文手册 DirectDraw 中文手册-D:\下载\656583DirectDraw 中文手册D:\下载\656583DirectDraw 中文手册D:\下载\656583DirectDraw 中文手册
Date
: 2025-12-31
Size
: 270kb
User
:
hwbcs
[
Windows Develop
]
DirectDraw
DL : 0
一个简单的使用DirectDraw的介绍文档。-A simple document about the method fo using DirectDraw
Date
: 2025-12-31
Size
: 171kb
User
:
tang.hanzhong
[
Windows Develop
]
800-600-DirectDraw
DL : 0
动态实时显示元件,基于GDI的MFC编程,具有较强的参考价值-Dynamic real-time display devices, the GDI-based MFC programming, with strong reference value
Date
: 2025-12-31
Size
: 2.9mb
User
:
yufeng
[
Windows Develop
]
DirectDraw_ex
DL : 0
DirectDraw 入门代码 比较简单-Getting Started with DirectDraw code is relatively simple
Date
: 2025-12-31
Size
: 28kb
User
:
[
Windows Develop
]
DirectDraw
DL : 0
学习DirectDraw的很好的文档资料-DirectDraw学习
Date
: 2025-12-31
Size
: 62kb
User
:
刘小华
[
Windows Develop
]
DirectDraw
DL : 0
DirectDraw中文手册,入门学习的好东西-DirectDraw Chinese manual, Getting Started learning the good stuff! !
Date
: 2025-12-31
Size
: 274kb
User
:
chengang
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