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本程序是一个车牌分割系统,从一幅bmp的汽车图中把汽车牌照分割出来-the registration process is a separate system, a bmp car motor map separating license
Date : 2008-10-13 Size : 367.95kb User : yaozhibin

Bitmap to Tiff conversion using Libti
Date : 2025-12-17 Size : 176kb User : 日本

Conversion of Enhanced Metafile to Bitmap and viceversa
Date : 2025-12-17 Size : 5kb User : 日本

本程序是一个车牌分割系统,从一幅bmp的汽车图中把汽车牌照分割出来-the registration process is a separate system, a bmp car motor map separating license
Date : 2025-12-17 Size : 368kb User : yaozhibin

在c++中打开256彩色图bmp图 用VC打开-In c in the open 256, a fully illustrated map bmp open with VC
Date : 2025-12-17 Size : 1.84mb User : wangming

讀取bmp檔,匯入opengl中,(利用opengl show圖),必須將bmp檔的檔名命為txt.bmp-Read bmp file, import opengl, the (using opengl show map) must be bmp file file name for the life txt.bmp
Date : 2025-12-17 Size : 68kb User : joyce

对于BMP格式的图象,其前54个字节未文件头信息,从第55个字节开始到结束的所有数据,都是图像颜色数据。如果仅仅修改图像颜色数据而不修改文件头信息,则bmp图像大小不变且可以正常使用。当然,为了控制图像的质量,对于数据的植入方式,我们需要稍加斟酌。一个bmp图像要隐藏我们指定的信息,储存空间必不可少。为了保证信息植入前后图像的质量不发生明显的变化,我们只有把信息写到bmp图像颜色数据的每个字节的低位上。这样,每个字节的改变量不超过0Fh,对图像品质的影响非常小,用肉眼几乎分辨不出来。在源码包中有对比图,大家可以亲自对比验证。 原理即 :用原来bmp图像颜色数据的相邻两个字节的低位来存放隐藏信息的一个字节的内容。 如隐藏信息的某个字节数据位为 3E ,bmp图像颜色数据两相邻字节的内容为:5F 27 ,处理后该相邻字节的内容变为53 2E。这样处理,一张mbp图像可以存放其自身长度2分之1大小的信息,效果不错。-The BMP format images, its former 54-byte file header information is not, from the first 55 bytes beginning to the end of all the data is color image data. If you only modify the data without modifying the color image file header information, then bmp image size unchanged and can be normal use. Of course, in order to control image quality, for the implantation of the way the data, we need a little discretion. A bmp image to hide our designated information, storage space is essential. Information in order to guarantee the quality of images before and after implantation no obvious change, we can only put information wrote bmp image color data for each byte on the low. In this way, each byte to change the volume of not more than 0Fh, the impact on image quality is very small, almost to tell with the naked eye do not come out. Source package has at contrast map, everyone can personally verify comparison. Principle namely: bmp image with the original color data of adjacent two of the l
Date : 2025-12-17 Size : 25kb User : lizhoujian

//*** *** *** *** *** *** *** *** *** 2010.12.21 发布源代码。 使用最简单的截图方法实现作弊功能 主要掌握BMP文件的读取与保存,BMP文件格式 提升空间: 1、在作弊器上点击不同处,使用发送消息之类的方法给游戏处理。 2、使用HOOK方法,直接修改游戏实现瞬间秒杀。 //*************************************************** 2011.2.17 1、添加消息发送功能。通过点击作弊器界面映射到游戏界面。 2、使用SetStretchBltMode方法解决图片缩小时候的失真问题。 V2.0 http://hi.baidu.com/lzwml1989/blog/item/53951682de2df4c69023d972.html V3.0 http://hi.baidu.com/lzwml1989/blog/item/daf96f19ea65030a8718bf53.html-//*************************************************** 2010.12.21 released the source code. The simplest way to use a screenshot of the main control functions to achieve cheating read and save BMP file, BMP file formats room for improvement: 1, click on the cheating device differences, the use of methods like send a message to the game processing. 2, using the HOOK method, directly modify the game to achieve an instant spike. //*************************************************** 2011.2.17 1, add a message sending. Interface by clicking the map to the game cheat interface. 2, the use of SetStretchBltMode solution to reduce the image distortion when the problems. V2.0 http://hi.baidu.com/lzwml1989/blog/item/53951682de2df4c69023d972.html V3.0 http://hi.baidu.com/lzwml1989/blog/item/daf96f19ea65030a8718bf53.html
Date : 2025-12-17 Size : 882kb User : 吴梦龙

一个OPENGL关于贴图BMP的小程序,贴的是天空-OPENGL a small program on the map BMP, paste the sky
Date : 2025-12-17 Size : 5.24mb User : benny

关于OPENGL贴图BMP的代码,分别选项有各种地图-BMP textures on OPENGL code, respectively, there are various options Map
Date : 2025-12-17 Size : 19.1mb User : benny

VC++ 在位图中输出字符串,也就是把文字显示在图片上,其实就是图上加水印的功能,在运行截图所示的窗口中,选择一张图片,可以是BMP/JPG,然后在水印文本框中输入要显示的水印文字,在X轴坐标和Y轴坐标中定义文字显示的位置,最后点击一下“水印效果”按钮,立马就能看到图片上的水印文字了,完美实现了在BMP位图上显示文字的效果。-VC++ bitmap output string, which is the text displayed in the picture, in fact, add watermark feature on the map, as shown in the screenshot run window, select a picture, you can be BMP/JPG, and then in the watermark enter the text box to display the watermark text, position the X-axis and Y-axis coordinates defined coordinate text display, and finally click "watermark" button, you can immediately see the picture on the watermark text, the perfect realization of the BMP bitmap effect on the text display.
Date : 2025-12-17 Size : 850kb User : wpudn9

VC++ animated_bitmap_button 动画按钮制作实例,是用一连串BMP位图实现的动画效果的窗体按钮,这些位图是在一张图上,通过VC++的特殊处理形成动画效果,如测试图所示,实现了一个旋转的地球和飘扬的国旗动画,鼠标点击时完成相应动作,对制作动态按钮是个参考-VC++ animated_bitmap_button animated buttons production instance, is a series of bitmap BMP implementation Form button animation effects, these bitmaps are on a map, form animation by VC++ for special treatment, such as test shown to achieve a Click on the appropriate action to complete the rotation of the Earth and flying the flag animation, mouse button to make a dynamic reference
Date : 2025-12-17 Size : 94kb User : gpudn49

VC++ BMP 到 RGN区域图的转换方法,GDI应用相关程序,Opengl高级编程应用示例,部分地方被透明化处理了,只支持BMP图像,其它格式图像未做测试-VC++ BMP to conversion method RGN area map, GDI application procedures, application of advanced programming examples Opengl, some places are transparent handled only supports BMP image format images without making other test
Date : 2025-12-17 Size : 108kb User : kpudn49

C#色彩映射例子,如图所示的运行效果中,可把载入的BMP位图映射到右边显示,并去掉了背景,也就是将黑色替换成白色,以达到驱除的效果,程序运行时将绘制原始图像,绘制已经抠除背景色的新图像,有需要色彩重映射的朋友,这是个不错的例子-C# color mapping example, as shown in operating results, may put the loaded bitmap BMP map to the right to display and remove the background, which is to replace the black into white, get rid of in order to achieve the effect, the program runs the draw the original image, drawing has cut out the background color of the new image, there is a need color remapping friends, this is a good example
Date : 2025-12-17 Size : 31kb User : Farseeker

bmp文件夹内的是在多文档客户区中增加位图底图演示程序,SDKMDI在多文档客户区中增加位图底图。对于bmp目录类中的位图都是兼容于当前显示器颜色格式的DDB位图,如果读入的位图格式与当前显示器的颜色格式不同,则读入函数会先将其转换,为兼容于当前显示器颜色格式的位图之后才放入类中,对于所有BOOL型返回的函数,TRUE表示成功,FALSE表示失败。示例截图为SDKMDI目录中的测试程序。-bmp folder is to increase the base map demo bitmap in the client area of the multi-document, SDKMDI increase in multi-document bitmap underlay the client area. For bmp bitmap catalog category are compatible with the current DDB bitmap display color format, if read in bitmap format with different current display color format, the read function will convert it for compatibility with current after bitmap display color formats them into the class, for all functions return a BOOL, TRUE for success, FALSE indicates failure. Example screenshots for SDKMDI directory testing procedures.
Date : 2025-12-17 Size : 90kb User : npudn6

将bmp图片(24位深度真彩图)转换成8位深度的伪彩图(bmp格式)(Bmp picture (24 bit color depth map) into pseudo color 8 bit depth (BMP format))
Date : 2025-12-17 Size : 9.81mb User : 别来无恙-
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