Hot Search : Source embeded web remote control p2p game More...
Location : Home Search - Beginning Game Programming
Search - Beginning Game Programming - List
beginning c++ game programming 一书中用到的游戏引擎
Date : 2010-04-21 Size : 36.6kb User : zengfanweiboy@126.com

国外著名游戏编程团队Michael Dawson 编写的c++游戏教程,内容丰富。-Famous game programming team Michael Dawson prepared c++ Game Guide, rich in content.
Date : Size : 4.56mb User :

DL : 0
程序设计: 猫大叫一声,所有的老鼠都开始逃跑,主人被惊醒。-Programming: cat screamed out, all the rats are beginning to flee, the owner was awakened.
Date : Size : 8kb User : cf

Offering a thorough and modern introduction to C++, this book has everything you need in order to learn the fundamentals of C++ and game programming basics-Offering a thorough and modern introduction to C++, This book has everything you need in order to learn the fundamentals of C++ And game programming basics
Date : Size : 4.56mb User : lanhaiqiang

c#平台下开发XNA2.0 这本书是xna入门的好书。可以算是官方材料-developed under c# platform XNA2.0 This book is a good entry-xna. Can be regarded as official material
Date : Size : 4.41mb User : 刘刚

Beginning Direct3D Game Programming一书的书附源代码-Beginning Direct3D Game Programming a book written with source code
Date : Size : 3.15mb User : 谢洋

y your files are not be used? 1.The content is too simple 2.Is not a sourcecode or document 3.lost some files 4.Description is not detailed or not correct 5.Compressed file has password 6.Sourcecode duplicate or already exist Please do not upload copyrighted content and the file which has trojan or virus
Date : Size : 3.65mb User : dongtunhien

C# 连连看游戏源代码拳皇头像版,带声音,编译环境VS2008。很好玩的游戏,这是C#版的源代码,虽然没有真正的连连看功能那么多,但已经实现了基础的游戏框架,有兴趣的朋友可以再此基础上继续扩展功能,对C#初学者来说,这也是学习游戏编程的好资料,一定不要错过哦。-C# source code for The King of Fighters game Lianliankan head version, with sound, build environment VS2008. A very fun game, this is C# version of the source code, although there is no real Lianliankan feature so many, it has already achieved a basic framework of the game, interested friends can then continue to expand on this basis function, the beginning of C# scholars, this is a good learning game programming information, must not miss Oh.
Date : Size : 782kb User : 292

DL : 0
《DirectX 9 3D游戏设计入门》,很好的3D编程自学书籍-" DirectX 9 3D game design-up" , a very good 3D programming self-study books
Date : Size : 3.94mb User : 赵昕

美Michael Morrison著的游戏编程入门中的游戏引擎,由于从图书馆中借的书没有光盘,所以自己补充了部分代吗,已经通过VC6的编译-Beginning game programming Michael Morrison
Date : Size : 1004kb User : 星尘飞扬

Beginning C Sharp Game Programming书籍的PDF版,英文原版-Beginning C Sharp Game Programming book PDF version of the English original
Date : Size : 1.93mb User : 李贺

Thomson Beginning C Sharp Game Programming
Date : Size : 1.99mb User : pablo

Beginning DirectX® 10 Game Programming Wendy Jones-Beginning DirectX® 10 Game Programming Wendy Jones
Date : Size : 1.33mb User : jonas

Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"-Discover the exciting world of game programming and 3D graphics creation using DirectX 10! "Beginning DirectX® 10 Game Progmramming" is an introductory guide to creating fantastic graphics, amazing creatures, and realistic worlds for games. Written specifically for the beginner programmer, the book uses step-by-step instructions to teach the basics of DirectX 10, introducing skills that can be applied to creating games for both PC and game console platforms. You ll start by learning how to install the DirectX SDK and how to get your first application up and running. From there you ll be introduced to the 2D and 3D graphics components of DirectX allowing you to draw animated sprites and create 3D objects. Put your new skills to the test with a final, hands-on project that shows how to bring together everything you ve learned. If you have a basic knowledge of C++ and 3D math concepts then you are ready to learn how to program amazing 3D game graphics with "Beginning DirectX 10!"
Date : Size : 1.34mb User : mayaz

Beginning Direct3D Game Programming, Second Edition 可用于Diect3d初学者-Beginning Direct3D Game Programming, Second Edition can be used to Diect3d beginners
Date : Size : 4.41mb User : 王海

DirectX 11 Game Programming 3D游戏编程的书籍 基于最新的 DirectX11 讲解的都是前沿技术-DirectX 11 Game Programming 3D game programming book to explain based on the latest DirectX11 are cutting-edge technology
Date : Size : 3.61mb User : sky

Beginning-C-Through-Game-Programming-Second-Edition A good book to learn C By Michael Dawson
Date : Size : 38.26mb User : sanjay

beginning game programming 3rd edition的源代码-beginning game programming 3rd edition source codes
Date : Size : 13.53mb User : 嘀嗒

DirectX的入门书籍,学习游戏编程书籍,英文原版的-DirectX introductory books, learning game programming books, original
Date : Size : 2.19mb User : dandan

About This Book This book is the follow-up edition to Wendy Jones’s Beginning DirectX 10 Game Programming book. In this book, we teach you the basics of getting started with game graphics using the latest iteration of Direct3D: Direct3D 11. The goal of this book is to teach you the various aspects of DirectX 11. The target audience for this text is beginning/intermediate C++ programmers with little to no experience with DirectX. Although past DirectX or OpenGL experience can be useful, it is not required. When you reach the end of this book, you will have had enough experience with DirectX 11 that you should be able to exploremaking simple video games and demos. Ideally, you will work your way up to make complex games and demos until you find yourself able to complete and release (even if for free at first) your own PC games.
Date : Size : 2.63mb User : Jain
« 12 »
CodeBus is one of the largest source code repositories on the Internet!
Contact us :
1999-2046 CodeBus All Rights Reserved.