Introduction - If you have any usage issues, please Google them yourself
Interactive Computer Graphics is developing the basic theory of graphics, but also a practical subject. I have accumulated more than ten years teaching experience in computer graphics, the use of Visual C++ 6.0 of the MFC framework developed involving basic graphics scan conversion , polygon fill , Two-dimensional transform and cutting , three-dimensional transform and projection , freedom of Curves and Surfaces , Fractal Geometry , dynamic blanking and realistic graphics and other sections of the contents of 43 cases.