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  • Update : 2012-11-26
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Introduction - If you have any usage issues, please Google them yourself
Some entry-level DirectX 9.0 development examples
Packet file list
(Preview for download)
3DGame
......\3DGame.pdf
......\Book Code
......\.........\Chapter 1
......\.........\.........\D3D9 Init
......\.........\.........\.........\D3D9 Init.sln
......\.........\.........\.........\D3D9 Init.vcproj
......\.........\.........\.........\d3dInit.cpp
......\.........\.........\.........\d3dUtility.cpp
......\.........\.........\.........\d3dUtility.h
......\.........\Chapter 10
......\.........\..........\D3DXCreateMeshFVF



......\.........\..........\.................\d3dUtility.cpp
......\.........\..........\.................\d3dUtility.h
......\.........\..........\.................\d3dxcreatemeshfvf.cpp
......\.........\..........\.................\D3DXCreateMeshFVF.sln
......\.........\..........\.................\D3DXCreateMeshFVF.vcproj
......\.........\..........\.................\texture credit.txt
......\.........\Chapter 11
......\.........\..........\Bounding Volumes
......\.........\..........\................\bigship1.x
......\.........\..........\................\Bounding Volumes.sln
......\.........\..........\................\Bounding Volumes.vcproj
......\.........\..........\................\boundingvolumes.cpp
......\.........\..........\................\d3dUtility.cpp
......\.........\..........\................\d3dUtility.h
......\.........\..........\Progressive Mesh
......\.........\..........\................\bigship1.x
......\.........\..........\................\d3dUtility.cpp
......\.........\..........\................\d3dUtility.h
......\.........\..........\................\pmesh.cpp
......\.........\..........\................\Progressive Mesh.sln
......\.........\..........\................\Progressive Mesh.vcproj
......\.........\..........\XFile
......\.........\..........\.....\bigship1.x
......\.........\..........\.....\d3dUtility.cpp
......\.........\..........\.....\d3dUtility.h
......\.........\..........\.....\xfile.cpp
......\.........\..........\.....\XFile.sln
......\.........\..........\.....\XFile.vcproj
......\.........\Chapter 12
......\.........\..........\Camera
......\.........\..........\......\camera.cpp
......\.........\..........\......\camera.h
......\.........\..........\......\Camera.sln
......\.........\..........\......\Camera.vcproj
......\.........\..........\......\cameraApp.cpp
......\.........\..........\......\d3dUtility.cpp
......\.........\..........\......\d3dUtility.h

......\.........\Chapter 13
......\.........\..........\Terrain
......\.........\..........\.......\camera.cpp
......\.........\..........\.......\camera.h
......\.........\..........\.......\coastMountain64.raw
......\.........\..........\.......\d3dfont.cpp
......\.........\..........\.......\d3dfont.h
......\.........\..........\.......\d3dutil.cpp
......\.........\..........\.......\d3dutil.h
......\.........\..........\.......\d3dUtility.cpp
......\.........\..........\.......\d3dUtility.h

......\.........\..........\.......\dxutil.cpp
......\.........\..........\.......\dxutil.h
......\.........\..........\.......\fps.cpp
......\.........\..........\.......\fps.h

......\.........\..........\.......\terrain.cpp
......\.........\..........\.......\terrain.h
......\.........\..........\.......\Terrain.sln
......\.........\..........\.......\Terrain.vcproj
......\.........\..........\.......\terrainDriver.cpp
......\.........\Chapter 14
......\.........\..........\Firework System
......\.........\..........\...............\camera.cpp
......\.........\..........\...............\camera.h
......\.........\..........\...............\d3dUtility.cpp
......\.........\..........\...............\d3dUtility.h

......\.........\..........\...............\Firework System.sln
......\.........\..........\...............\Firework System.vcproj
......\.........\..........\...............\firework.cpp

......\.........\..........\...............\pSystem.cpp
......\.........\..........\...............\pSystem.h
......\.........\..........\Laser System

......\.........\..........\............\camera.cpp
......\.........\..........\............\camera.h
......\.........\..........\........
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