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c75277323cd2436c60de16325ccf7fdf

  • Category : SCM
  • Tags :
  • Update : 2012-11-26
  • Size : 1.28mb
  • Downloaded :0次
  • Author :wan****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
The rules of the game: led (0 to 3) is continuously illuminated by a certain law, each time there is only one light, each lights are with us on the board four BASYS a corresponding button, and when Led (0 to 3) in the lights, we according to the corresponding button when led (4 to 7) in the corresponding button will turn on, and eight yards of the figures also show that together with the corresponding one, if by mistake that led (4 to 7) light does not shine, and show the figures by one.
Packet file list
(Preview for download)
c75277323cd2436c60de16325ccf7fdf
................................\game
................................\....\.lso
................................\....\ckMux.vhd
................................\....\clkDllCtrl.vhd
................................\....\device_usage_statistics.html
................................\....\DispCtrl.vhd
................................\....\GAME.ado
................................\....\GAME.ano
................................\....\GAME.ant
................................\....\game.bgn
................................\....\game.bit
................................\....\game.bld
................................\....\game.cel
................................\....\game.cmd_log
................................\....\game.drc
................................\....\game.ise
................................\....\game.ise_ISE_Backup
................................\....\GAME.jhd
................................\....\game.lfp
................................\....\game.lso
................................\....\game.ncd
................................\....\game.ngc
................................\....\game.ngd
................................\....\game.ngr
................................\....\game.ntrc_log
................................\....\game.pad
................................\....\game.par
................................\....\game.pcf
................................\....\game.prj
................................\....\game.stx
................................\....\game.syr
................................\....\GAME.tbw
................................\....\game.twr
................................\....\game.twx
................................\....\game.ucf
................................\....\game.unroutes
................................\....\game.ut
................................\....\game.vhd
................................\....\game.xpi
................................\....\game.xst
................................\....\GAME.xwv
................................\....\GAME.xwv_bak
................................\....\game_beh.prj
................................\....\GAME_bencher.prj
................................\....\GAME_gen.prj
................................\....\game_last_par.ncd
................................\....\game_map.mrp
................................\....\game_map.ncd
................................\....\game_map.ngm
................................\....\game_pad.csv
................................\....\game_pad.txt
................................\....\game_prev_built.ngd
................................\....\game_stx.prj
................................\....\game_summary.html
................................\....\game_usage.xml
................................\....\gnd10.vhd
................................\....\isim
................................\....\....\temp
................................\....\....\....\hdllib.ref
................................\....\....\....\hdpdeps.ref
................................\....\....\....\sub00
................................\....\....\....\.....\vhpl00.vho
................................\....\....\....\.....\vhpl01.vho
................................\....\....\work
................................\....\....\....\hdpdeps.ref
................................\....\lk.ant
................................\....\lk.jhd
................................\....\lk.tbw
................................\....\lk.vhw
................................\....\lk.xwv
................................\....\lk.xwv_bak
................................\....\lk_bencher.prj
................................\....\mmmmm.asy
................................\....\mmmmm.edn
................................\....\mmmmm.ngo
................................\....\mmmmm.sym
................................\....\mmmmm.v
................................\....\mmmmm.veo
................................\....\mmmmm.vhd
................................\....\mmmmm.vho
................................\....\mmmmm.xco
................................\....\mmmmm_c_coun
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