Introduction - If you have any usage issues, please Google them yourself
Most of the text on the screen by the following function gdi32.dll displayed: TextOuA, TextOutW, ExtTextOutA, ExtTextOutW. Like user32.dll in DrawTextA, DrawTextW are calling this a number of functions GDI32.DLL achievable. In fact, we all know that screen realize grasping the key word is how to intercept this call a few functions. From easy to difficult, I briefly describe the realization of the need to grasp the words to do several things: First, get the mouse s current location. Second, to the window under the mouse fat redraw message, it calls system function redraw. Third, the system intercepted function call, to be distributed to system function parameters.