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MD5SkeletalAnimation-master

  • Category : 3D Graphic
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  • Update : 2017-02-11
  • Size : 13.81mb
  • Downloaded :0次
  • Author :d*****
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Introduction - If you have any usage issues, please Google them yourself
Demonstrates how to use Direct3D to display the DOOM3 MD5 model file
Packet file list
(Preview for download)


MD5SkeletalAnimation-master
...........................\MD5SkeletalAnimation.sdf
...........................\MD5SkeletalAnimation.sln
...........................\MD5SkeletalAnimation
...........................\....................\111.jpg
...........................\....................\222.jpeg
...........................\....................\Debug
...........................\....................\.....\MD5SkeletalAnimation.Build.CppClean.log
...........................\....................\.....\MD5SkeletalAnimation.log
...........................\....................\IMG_20130505_143320.jpg
...........................\....................\Log.cpp
...........................\....................\Log.h
...........................\....................\MD5Model.cpp
...........................\....................\MD5Model.h
...........................\....................\MD5SkeletalAnimation.exe
...........................\....................\MD5SkeletalAnimation.vcxproj
...........................\....................\MD5SkeletalAnimation.vcxproj.filters
...........................\....................\Quaternion.cpp
...........................\....................\Quaternion.h
...........................\....................\Release
...........................\....................\.......\Log.obj
...........................\....................\.......\MD5Model.obj
...........................\....................\.......\MD5Skele.28A1C268.tlog
...........................\....................\.......\......................\CL.read.1.tlog
...........................\....................\.......\......................\CL.write.1.tlog
...........................\....................\.......\......................\MD5SkeletalAnimation.lastbuildstate
...........................\....................\.......\......................\link.read.1.tlog
...........................\....................\.......\......................\link.write.1.tlog
...........................\....................\.......\MD5SkeletalAnimation.log
...........................\....................\.......\Quaternion.obj
...........................\....................\.......\Trackball.obj
...........................\....................\.......\d3d_render.obj
...........................\....................\.......\d3d_utility.obj
...........................\....................\.......\vc120.pdb
...........................\....................\Trackball.cpp
...........................\....................\Trackball.h
...........................\....................\Vector3.h
...........................\....................\anorms.h
...........................\....................\d3d_render.cpp
...........................\....................\d3d_render.h
...........................\....................\d3d_utility.cpp
...........................\....................\d3d_utility.h
...........................\....................\qshambler.md5mesh
...........................\....................\qshambler_attack01.md5anim
...........................\....................\qshambler_attack02.md5anim
...........................\....................\qshambler_idle02.md5anim
...........................\....................\qshambler_walk.md5anim
...........................\....................\sydney.bmp
...........................\README.md
...........................\Release
...........................\.......\MD5SkeletalAnimation.pdb
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