| Filename | Size | Update |
|---|
| spaceShoot\Assembly-CSharp-vs.csproj |
| ..........\Assembly-CSharp.csproj |
| ..........\Assembly-CSharp.pidb |
| ..........\Assembly-UnityScript-firstpass-vs.unityproj |
| ..........\Assembly-UnityScript-firstpass.unityproj |
| ..........\....ts\spaceShoot\Audio\baozha.wav |
| ..........\......\..........\.....\zidan.wav |
| ..........\......\..........\bin\Debug\spaceShoot.dll |
| ..........\......\..........\...\.....\spaceShoot.pdb |
| ..........\......\..........\...\.....\UnityEngine.dll |
| ..........\......\..........\Material\_Blue.mat |
| ..........\......\..........\........\_Sky.mat |
| ..........\......\..........\obj\Debug\ResolveAssemblyReference.cache |
| ..........\......\..........\...\.....\spaceShoot.csproj.FileListAbsolute.txt |
| ..........\......\..........\...\.....\spaceShoot.dll |
| ..........\......\..........\...\.....\spaceShoot.pdb |
| ..........\......\..........\Pic\Lose.bmp |
| ..........\......\..........\...\MainMenu.bmp |
| ..........\......\..........\...\win.bmp |
| ..........\......\..........\.refabs\ExplosionPrefab 2.prefab |
| ..........\......\..........\.......\ExplosionPrefab.prefab |
| ..........\......\..........\.......\ProjectilePrefab.prefab |
| ..........\......\..........\..operties\AssemblyInfo.cs |
| ..........\......\..........\Scenes\Level1.unity |
| ..........\......\..........\......\Lose.unity |
| ..........\......\..........\......\MainMenu.unity |
| ..........\......\..........\......\Win.unity |
| ..........\......\..........\..ript\Enemy.cs |
| ..........\......\..........\......\Explosion.cs |
| ..........\......\..........\......\Lose.cs |
| ..........\......\..........\......\MainMenu.cs |
| ..........\......\..........\......\Player.cs |
| ..........\......\..........\......\Projectile.cs |
| ..........\......\..........\......\Star.cs |
| ..........\......\..........\......\Win.cs |
| ..........\......\..........\spaceShoot.csproj |
| ..........\......\..........\spaceShoot.csproj.user |
| ..........\......\..........\spaceShoot.sln |
| ..........\......\..........\spaceShoot.suo |
| ..........\......\Standard Assets\Particles\Dust\Dust Storm.prefab |
| ..........\......\...............\.........\Fire\Fire1.prefab |
| ..........\......\...............\.........\....\Flame.prefab |
| ..........\......\...............\.........\Legacy Particles\explosion.prefab |
| ..........\......\...............\.........\................\large flames.prefab |
| ..........\......\...............\.........\................\Small explosion.prefab |
| ..........\......\...............\.........\................\small flames.prefab |
| ..........\......\...............\.........\................\Sparks.prefab |
| ..........\......\...............\.........\................\TimedObjectDestructor.js |
| ..........\......\...............\.........\Misc\Fireworks.prefab |
| ..........\......\...............\.........\....\Light Snow.prefab |
| ..........\......\...............\.........\....\Soap Bubbles.prefab |
| ..........\......\...............\.........\....\Sparks.prefab |
| ..........\......\...............\.........\Smoke\Detailed Smoke.prefab |
| ..........\......\...............\.........\.....\Fluffy Smoke Large.prefab |
| ..........\......\...............\.........\.....\Fluffy Smoke.prefab |
| ..........\......\...............\.........\.....\Smoke Trail.prefab |
| ..........\......\...............\.........\.ources\Animations\Light explosion.anim |
| ..........\......\...............\.........\.......\..........\Stop Emitting | 5 sec.anim |
| ..........\......\...............\.........\.......\..........\Stop Emitting 1 sec.anim |
| ..........\......\...............\.........\.......\..........\Stop Emitting 2 sec.anim |
| ..........\......\...............\.........\.......\Materials\Dust Material 1.mat |
| ..........\......\...............\.........\.......\.........\Fairy Dust.mat |
| ..........\......\...............\.........\.......\.........\Fire Add.mat |
| ..........\......\...............\.........\.......\.........\Fire Smoke.mat |
| ..........\......\...............\.........\.......\.........\FlameA.mat |
| ..........\......\...............\.........\.......\.........\FlameB.mat |
| ..........\......\...............\.........\.......\.........\FlameC.mat |
| ..........\......\...............\.........\.......\. |