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MetaHook-0.4---Dev

  • Category : Shot Game
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  • Update : 2015-02-13
  • Size : 390kb
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  • Author :a****
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Introduction - If you have any usage issues, please Google them yourself
This used for Half Life 1 mods, it could be as a client
Packet file list
(Preview for download)


MetaHook_DLL.vcxproj
msvcrt.lib
OEPHook.cpp
registry.cpp
sys.h
sys_launcher.cpp
UAC.manifest
Detours\detours.cpp
.......\detours.h
.......\detver.h
.......\disasm.cpp
.......\image.cpp
.......\modules.cpp
HLSDK\cl_dll\.svn\all-wcprops
.....\......\....\entries
.....\......\....\text-base\parsemsg.cpp.svn-base
.....\......\....\.........\parsemsg.h.svn-base
.....\......\....\.........\util_vector.h.svn-base
.....\......\....\.........\wrect.h.svn-base
.....\......\parsemsg.cpp
.....\......\parsemsg.h
.....\......\util_vector.h
.....\......\wrect.h
.....\.ommon\.svn\all-wcprops
.....\......\....\entries
.....\......\....\text-base\beamdef.h.svn-base
.....\......\....\.........\cl_entity.h.svn-base
.....\......\....\.........\com_model.h.svn-base
.....\......\....\.........\const.h.svn-base
.....\......\....\.........\con_nprint.h.svn-base
.....\......\....\.........\crc.h.svn-base
.....\......\....\.........\cvardef.h.svn-base
.....\......\....\.........\demo_api.h.svn-base
.....\......\....\.........\director_cmds.h.svn-base
.....\......\....\.........\dlight.h.svn-base
.....\......\....\.........\dll_state.h.svn-base
.....\......\....\.........\entity_state.h.svn-base
.....\......\....\.........\entity_types.h.svn-base
.....\......\....\.........\enums.h.svn-base
.....\......\....\.........\event_api.h.svn-base
.....\......\....\.........\event_args.h.svn-base
.....\......\....\.........\event_flags.h.svn-base
.....\......\....\.........\hltv.h.svn-base
.....\......\....\.........\interface.cpp.svn-base
.....\......\....\.........\interface.h.svn-base
.....\......\....\.........\in_buttons.h.svn-base
.....\......\....\.........\ivoicetweak.h.svn-base
.....\......\....\.........\mathlib.h.svn-base
.....\......\....\.........\netadr.h.svn-base
.....\......\....\.........\net_api.h.svn-base
.....\......\....\.........\nowin.h.svn-base
.....\......\....\.........\parsemsg.cpp.svn-base
.....\......\....\.........\parsemsg.h.svn-base
.....\......\....\.........\particledef.h.svn-base
.....\......\....\.........\pmtrace.h.svn-base
.....\......\....\.........\port.h.svn-base
.....\......\....\.........\qfont.h.svn-base
.....\......\....\.........\ref_params.h.svn-base
.....\......\....\.........\r_efx.h.svn-base
.....\......\....\.........\r_studioint.h.svn-base
.....\......\....\.........\screenfade.h.svn-base
.....\......\....\.........\Sequence.h.svn-base
.....\......\....\.........\studio_event.h.svn-base
.....\......\....\.........\triangleapi.h.svn-base
.....\......\....\.........\usercmd.h.svn-base
.....\......\....\.........\weaponinfo.h.svn-base
.....\......\....\.........\winsani_in.h.svn-base
.....\......\....\.........\winsani_out.h.svn-base
.....\......\beamdef.h
.....\......\cl_entity.h
.....\......\com_model.h
.....\......\const.h
.....\......\con_nprint.h
.....\......\crc.h
.....\......\cvardef.h
.....\......\demo_api.h
.....\......\director_cmds.h
.....\......\dlight.h
.....\......\dll_state.h
.....\......\entity_state.h
.....\......\entity_types.h
.....\......\enums.h
.....\......\event_api.h
.....\......\event_args.h
.....\......\event_flags.h
.....\......\hltv.h
.....\......\interface.cpp
.....\......\interface.h
.....\......\in_buttons.h
.....\......\ivoicetweak.h
.....\......\mathlib.h
.....\......\netadr.h
.....\......\net_api.h
.....\......\nowin.h
.....\......\parsemsg.cpp
.....\......\parsemsg.h
.....\......\particledef.h
.....\......\pmtrace.h
.....\......\port.h
.....\......\qfont.h
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