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FishGame

  • Category : Other Riddle games
  • Tags :
  • Update : 2014-04-23
  • Size : 12.84mb
  • Downloaded :0次
  • Author :叶***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
This a java do a fishing game, which has source code, suitable for beginners to learn.
Packet file list
(Preview for download)


FishGame
........\.classpath
........\.project
........\.settings
........\.........\org.eclipse.jdt.core.prefs
........\bg
........\..\fishlightbg_0.jpg
........\..\fishlightbg_1.jpg
........\..\fishlightbg_2.jpg
........\..\fishlightbg_3.jpg
........\..\fishlightbg_4.jpg
........\..\fishlightbg_5.jpg
........\..\fishlightbg_6.jpg
........\..\setting.jpg
........\..\start.jpg
........\bgm
........\...\bg.ogg
........\...\bgm_fire.ogg
........\...\bgm_net.ogg
........\...\coinanimate.ogg
........\...\coinsnone.ogg
........\...\firechange.ogg
........\...\fishbg2.mp3
........\...\highpoints.ogg
........\...\hundredpoints.mp3
........\bin
........\...\com
........\...\...\mypro
........\...\...\.....\base
........\...\...\.....\....\graphics
........\...\...\.....\....\........\Bitmap.class
........\...\...\.....\....\........\Canvas.class
........\...\...\.....\....\........\Matrix.class
........\...\...\.....\....\........\Paint.class
........\...\...\.....\....\tools
........\...\...\.....\....\.....\Log.class
........\...\...\.....\basecomponet
........\...\...\.....\............\AwtMainComponet$1.class
........\...\...\.....\............\AwtMainComponet$2.class
........\...\...\.....\............\AwtMainComponet.class
........\...\...\.....\............\DecodingAudioPlayer.class
........\...\...\.....\............\JMatrix.class
........\...\...\.....\constant
........\...\...\.....\........\Constant.class
........\...\...\.....\mainsurface
........\...\...\.....\...........\MainSurface$JCanvas$JPaint.class
........\...\...\.....\...........\MainSurface$JCanvas.class
........\...\...\.....\...........\MainSurface$OnDrawThread.class
........\...\...\.....\...........\MainSurface.class
........\...\...\.....\manager
........\...\...\.....\.......\CannonManager$1.class
........\...\...\.....\.......\CannonManager$2.class
........\...\...\.....\.......\CannonManager$3.class
........\...\...\.....\.......\CannonManager.class
........\...\...\.....\.......\CatchFishManager$1.class
........\...\...\.....\.......\CatchFishManager$2.class
........\...\...\.....\.......\CatchFishManager.class
........\...\...\.....\.......\FishManager.class
........\...\...\.....\.......\GameInitManager.class
........\...\...\.....\.......\GamePartInfo.class
........\...\...\.....\.......\GamePartManager$1.class
........\...\...\.....\.......\GamePartManager.class
........\...\...\.....\.......\HeadFish.class
........\...\...\.....\.......\ImageConfig$ActConfig.class
........\...\...\.....\.......\ImageConfig.class
........\...\...\.....\.......\ImageManager.class
........\...\...\.....\.......\LayoutInfo.class
........\...\...\.....\.......\LayoutManager$1.class
........\...\...\.....\.......\LayoutManager.class
........\...\...\.....\.......\MusicManager$PlayThread.class
........\...\...\.....\.......\MusicManager.class
........\...\...\.....\.......\NpcManager.class
........\...\...\.....\.......\ParticleEffectManager.class
........\...\...\.....\.......\PathManager.class
........\...\...\.....\.......\ScoreManager$1.class
........\...\...\.....\.......\ScoreManager$2$1.class
........\...\...\.....\.......\ScoreManager$2.class
........\...\...\.....\.......\ScoreManager$3.class
........\...\...\.....\.......\ScoreManager$4.class
........\...\...\.....\.......\ScoreManager.class
........\...\...\.....\.......\ShoalManager$1.class
........\...\...\.....\.......\ShoalManager$2.class
........\...\...\.....\.......\ShoalManager.class
........\...\...\.....\.......\SoundManager$1.class
........\...\...\.....\.......\SoundManager.class
........\...\...\.....\.......\XmlManager.class
........\...\...\.....\model
........\...\...\.....\.....\Ammo.class
........\...\...\.....\.....\AmmoParticleEffect$1.class
........\...\...\.....\.....\AmmoParticleEffect$Particle.class
........\...\...\.....\.....\AmmoParticleEffect.class
........\...\...\.....\.....\BackGround.class
........\...\...\.....\.....\componets
........\...\...\.....\.....\.........\Bottom.class
........\...\...\.....\.....\.........\BottomGold.class
........\...\...\.....\.....\.......
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