Introduction - If you have any usage issues, please Google them yourself
Detailed source j2me 3D game development, this book gave a detailed account provided by JSR-184 API, highlight the texture, atomization, transformation matrix, projection (target cameras and free camera), frame animation, Morphing deformable body and Skinned deformable body, etc. key technology, but also describes the derivation of the projection matrix, animation interpolation algorithm, transform matrix operation and use of