Introduction - If you have any usage issues, please Google them yourself
Shows how to use MascotCapsule v3 for showing and rotating
* 3D models.
*
* Rotating the 3D objects is used to let the user change
* his viewing perspective because it s easier to rotate all objects
* than it is to rotate the 3D camera.
*
* The Model has two different animations. Switch between
* these by soft key "Change" and rotate the
* world/models with the joystick.
*
* This code is part of the Tips & Tricks section at
* www.SonyEricsson.com/developer