Introduction - If you have any usage issues, please Google them yourself
Design an OpenGL program that creates a three-dimensional maze, through certain interactive tools to support avatars roam the maze, the basic features include: maze should contain at least 10* 10 Cell, not too simple, the following figure presents a sample. substitute for reading the given model is loaded into the scene. keyboard arrow keys to control avatars steering and roaming. collision detection, should not be a substitute wall. Support switching the first angle and third angle observation. maze scene walls, floors, etc. should be affixed texture. Extensions: maze map editor, you can edit existing as well as new labyrinth maze