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  • Category : 3D Graphic
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  • Update : 2013-01-24
  • Size : 12.84mb
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  • Author :刘****
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Introduction - If you have any usage issues, please Google them yourself
PRT, can read 3DS file to use LIB3DS library.
Packet file list
(Preview for download)


MyPRT\.svn\all-wcprops
.....\....\entries
.....\....\prop-base\lib3ds-1_3.dll.svn-base
.....\....\.........\lib3ds-1_3.lib.svn-base
.....\....\.........\MyPRT.ncb.svn-base
.....\....\.........\MyPRT.suo.svn-base
.....\....\.........\teapot.3DS.svn-base
.....\....\.........\tlitTeapot.3DS.svn-base
.....\....\.........\tTeapot.3DS.svn-base
.....\....\....s\desk.3DS.svn-work
.....\....\.....\myTeapot.3DS.svn-work
.....\....\text-base\CGLWidget.cpp.svn-base
.....\....\.........\CGLWidget.h.svn-base
.....\....\.........\CMathUsed.cpp.svn-base
.....\....\.........\CMathUsed.h.svn-base
.....\....\.........\CPreCompute.cpp.svn-base
.....\....\.........\CPreCompute.h.svn-base
.....\....\.........\CSceneManger.cpp.svn-base
.....\....\.........\CSceneManger.h.svn-base
.....\....\.........\CShader.cpp.svn-base
.....\....\.........\CShader.h.svn-base
.....\....\.........\lib3ds-1_3.dll.svn-base
.....\....\.........\lib3ds-1_3.lib.svn-base
.....\....\.........\main.cpp.svn-base
.....\....\.........\myprt.cpp.svn-base
.....\....\.........\myprt.h.svn-base
.....\....\.........\MyPRT.ncb.svn-base
.....\....\.........\myprt.qrc.svn-base
.....\....\.........\MyPRT.sln.svn-base
.....\....\.........\MyPRT.suo.svn-base
.....\....\.........\myprt.ui.svn-base
.....\....\.........\MyPRT.vcproj.AirLy-PC.AirLy.user.svn-base
.....\....\.........\MyPRT.vcproj.svn-base
.....\....\.........\psShader.frag.svn-base
.....\....\.........\teapot.3DS.svn-base
.....\....\.........\tlitTeapot.3DS.svn-base
.....\....\.........\tTeapot.3DS.svn-base
.....\....\.........\vsShader.vert.svn-base
.....\CGLWidget.cpp
.....\CGLWidget.h
.....\CMathUsed.cpp
.....\CMathUsed.h
.....\CPreCompute.cpp
.....\CPreCompute.h
.....\CSceneManger.cpp
.....\CSceneManger.h
.....\CShader.cpp
.....\CShader.h
.....\Debug\.svn\all-wcprops
.....\.....\....\dir-prop-base
.....\.....\....\entries
.....\.....\....\prop-base\BuildLog.htm.svn-base
.....\.....\....\.........\MyPRT.exe.svn-base
.....\.....\....\.........\MyPRT.ilk.svn-base
.....\.....\....\.........\MyPRT.pdb.svn-base
.....\.....\....\.........\vc80.idb.svn-base
.....\.....\....\.........\vc80.pdb.svn-base
.....\.....\....\text-base\BuildLog.htm.svn-base
.....\.....\....\.........\mt.dep.svn-base
.....\.....\....\.........\MyPRT.exe.intermediate.manifest.svn-base
.....\.....\....\.........\MyPRT.exe.svn-base
.....\.....\....\.........\MyPRT.ilk.svn-base
.....\.....\....\.........\MyPRT.pdb.svn-base
.....\.....\....\.........\vc80.idb.svn-base
.....\.....\....\.........\vc80.pdb.svn-base
.....\.....\BuildLog.htm
.....\.....\CGLWidget.obj
.....\.....\CMathUsed.obj
.....\.....\CPreCompute.obj
.....\.....\CSceneManger.obj
.....\.....\CShader.obj
.....\.....\main.obj
.....\.....\moc_CGLWidget.obj
.....\.....\moc_myprt.obj
.....\.....\mt.dep
.....\.....\MyPRT.exe
.....\.....\MyPRT.exe.intermediate.manifest
.....\.....\MyPRT.ilk
.....\.....\myprt.obj
.....\.....\MyPRT.pdb
.....\.....\qrc_myprt.obj
.....\.....\vc80.idb
.....\.....\vc80.pdb
.....\..leted\.svn\all-wcprops
.....\.......\....\entries
.....\.......\....\text-base\moc_CGLWidget_cpp.bak.svn-base
.....\.......\....\.........\moc_myprt_cpp.bak.svn-base
.....\.......\moc_CGLWidget_cpp.b01
.....\.......\moc_CGLWidget_cpp.bak
.....\.......\moc_myprt_cpp.b01
.....\.......\moc_myprt_cpp.bak
.....\desk.3DS
.....\GeneratedFiles\.svn\all-wcprops
.....\..............\....\entries
.....\..............\....\text-base\qrc_myprt.cpp.svn-base
.....\..............\....\.........\ui_myprt.h.svn-base
.....\..............\Debug\.svn\all-wcprops
.....\..............\.....\....\entries
.....\..............\.....\....\text-base\moc_CGLWidget.cpp.svn-base
.....\..............\.....\....\.........\moc_myprt.cpp.svn-base
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