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FindMoving

  • Category : OpenCV
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  • Update : 2013-01-09
  • Size : 9.29mb
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  • Author :罗***
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Introduction - If you have any usage issues, please Google them yourself
The two basic methods of moving target detection---- inter-frame difference method and background subtraction method, by means of OpenCV technology, developed in Visual C++ 6.0 programming environment moving target detection system. The system first after the acquisition sequence of video images on the different channels associated pretreatment, respectively, using a sequence of images of different detection algorithm to detect changes in the region, and finally the changing area after the processing with a morphological filtering and connectivity analysis, which will sequence of video images of moving targets are more reliably detected.
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FindMoving
..........\AquaOS.ssk
..........\CameraDS.cpp
..........\CameraDS.h
..........\Compare.cpp
..........\Compare.h
..........\Debug
..........\.....\CameraDS.obj
..........\.....\CameraDS.sbr
..........\.....\Compare.obj
..........\.....\Compare.sbr
..........\.....\Find.obj
..........\.....\Find.sbr
..........\.....\FindMoving.bsc
..........\.....\FindMoving.exe
..........\.....\FindMoving.ilk
..........\.....\FindMoving.obj
..........\.....\FindMoving.pch
..........\.....\FindMoving.pdb
..........\.....\FindMoving.res
..........\.....\FindMoving.sbr
..........\.....\FindMovingDlg.obj
..........\.....\FindMovingDlg.sbr
..........\.....\Help.obj
..........\.....\Help.sbr
..........\.....\Multi.obj
..........\.....\Multi.sbr
..........\.....\SkinPPWTL.dll
..........\.....\Splash1.obj
..........\.....\Splash1.sbr
..........\.....\Start_Dlg.obj
..........\.....\Start_Dlg.sbr
..........\.....\StdAfx.obj
..........\.....\StdAfx.sbr
..........\.....\vc60.idb
..........\.....\vc60.pdb
..........\DirectShow
..........\..........\Include
..........\..........\.......\activecf.h
..........\..........\.......\amaudio.h
..........\..........\.......\amparse.h
..........\..........\.......\amstream.h
..........\..........\.......\amva.h
..........\..........\.......\Amvideo.h
..........\..........\.......\atsmedia.h
..........\..........\.......\audevcod.h
..........\..........\.......\austream.h
..........\..........\.......\aviriff.h
..........\..........\.......\basetsd.h
..........\..........\.......\bdaiface.h
..........\..........\.......\bdamedia.h
..........\..........\.......\Bdatif.h
..........\..........\.......\bdatypes.h
..........\..........\.......\comlite.h
..........\..........\.......\control.h
..........\..........\.......\d3d.h
..........\..........\.......\d3d8.h
..........\..........\.......\d3d8caps.h
..........\..........\.......\d3d8types.h
..........\..........\.......\d3d9.h
..........\..........\.......\d3d9caps.h
..........\..........\.......\d3d9types.h
..........\..........\.......\d3dcaps.h
..........\..........\.......\d3drm.h
..........\..........\.......\d3drmdef.h
..........\..........\.......\d3drmobj.h
..........\..........\.......\d3drmwin.h
..........\..........\.......\d3dtypes.h
..........\..........\.......\d3dvec.inl
..........\..........\.......\d3dx.h
..........\..........\.......\d3dx8.h
..........\..........\.......\d3dx8core.h
..........\..........\.......\d3dx8effect.h
..........\..........\.......\d3dx8math.h
..........\..........\.......\d3dx8math.inl
..........\..........\.......\d3dx8mesh.h
..........\..........\.......\d3dx8shape.h
..........\..........\.......\d3dx8tex.h
..........\..........\.......\d3dx9.h
..........\..........\.......\d3dx9anim.h
..........\..........\.......\d3dx9core.h
..........\..........\.......\d3dx9effect.h
..........\..........\.......\d3dx9math.h
..........\..........\.......\d3dx9math.inl
..........\..........\.......\d3dx9mesh.h
..........\..........\.......\d3dx9shader.h
..........\..........\.......\d3dx9shape.h
..........\..........\.......\d3dx9tex.h
..........\..........\.......\d3dxcore.h
..........\..........\.......\d3dxerr.h
..........\..........\.......\d3dxmath.h
..........\..........\.......\d3dxmath.inl
..........\..........\.......\d3dxshapes.h
..........\..........\.......\d3dxsprite.h
..........\..........\.......\ddraw.h
..........\..........\.......\ddstream.h
..........\..........\.......\dinput.h
..........\..........\.......\dinputd.h
..........\..........\.......\dls1.h
..........\..........\.......\dls2.h
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