Introduction - If you have any usage issues, please Google them yourself
Description: frontgroudX.edb for each level of the scene database. X is a positive integer, corresponding Guan number. (Frontgroud1.edb both the first hurdle) each scene size: 800X600 picture of the type set in the Type menu. If the type of animation in the editor does not display the animation, the animation will be reflected in the game. Button: Continuous drawing, hold down the CTRL number of selected hold down the SHIFT