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touchscreen1

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  • Update : 2012-11-26
  • Size : 759kb
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codes for touch screen panels by codvision (C language) for ATmega-AVR
Packet file list
(Preview for download)
touchscreen1\Bascom Source\project 1 (detect x-y)\coordinate.bgf
............\.............\......................\coordinate.bmp
............\.............\......................\font8x8.font
............\.............\......................\GLTSSCMMCC.bas
............\.............\......................\GLTSSCMMCC.bin
............\.............\......................\GLTSSCMMCC.BM
............\.............\......................\GLTSSCMMCC.obj
............\.............\......................\iseee.bgf
............\.............\......................\iseee.bmp
............\.............\......................\KS108.bas
............\.............\........2 (detect x-y with table)\detect x-y_table.bas
............\.............\.................................\detect x-y_table.bin
............\.............\.................................\detect x-y_table.BM
............\.............\.................................\detect x-y_table.obj
............\.............\.................................\filename.log
............\.............\.................................\font8x8.font
............\.............\.................................\kbd empty.bmp
............\.............\.................................\KS108.bas
............\.............\.................................\table.bgf
............\.............\........3 (detect key row & column)\111111\font8x8.font
............\.............\...................................\......\GLTSSCMMCC.bas
............\.............\...................................\......\GLTSSCMMCC.bin
............\.............\...................................\......\kbd en.bmp
............\.............\...................................\......\kbd en2.bmp
............\.............\...................................\......\kbfa1.bgf
............\.............\...................................\......\kbfa2.bgf
............\.............\...................................\......\KS108.bas
............\.............\...................................\detect key row & column.bas
............\.............\...................................\detect key row & column.bin
............\.............\...................................\detect key row & column.BM
............\.............\...................................\font8x8.font
............\.............\...................................\kbd en.bgf
............\.............\...................................\kbd en.bmp
............\.............\...................................\KS108.bas
............\.............\........4\final project.bas
............\.............\.........\final project.bin
............\.............\.........\final project.BM
............\.............\.........\font8x8.font
............\.............\.........\kbd en.bgf
............\.............\.........\kbd en.bmp
............\.............\.........\KS108.bas
............\.............\........5\final project.bas
............\.............\.........\final project.bin
............\.............\.........\final project.BM
............\.............\.........\font8x8.font
............\.............\.........\kbd en.bgf
............\.............\.........\kbd en.bmp
............\.............\.........\KS108.bas
............\Codevision Source\GLCD_codevision.rar
............\.................\project 1 (detect x-y)\coordinate.bmp
............\.................\......................\glcd_test.asm
............\.................\......................\glcd_test.c
............\.................\......................\glcd_test.cof
............\.................\......................\glcd_test.cwp
............\.................\......................\glcd_test.c~
............\.................\......................\glcd_test.hex
............\.................\......................\glcd_test.i
............\.................\......................\glcd_test.inc
............\.................\......................\glcd_test.map
............\.................\......................\glcd_test.obj
............\.................\.......
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