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QuakeIII_src

  • Category : Other Riddle games
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  • Update : 2012-11-26
  • Size : 1.63mb
  • Downloaded :1次
  • Author :guant*****
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QuakeIII src ,used it we
Packet file list
(Preview for download)
QuakeIII源码\bin_nt\bspc.exe
............\......\bspc.log
............\......\lcc.exe
............\......\q3asm.exe
............\......\q3data.exe
............\......\q3map.exe
............\......\q3radiant_200f.exe
............\code\cgame\cgame.bat
............\....\.....\cgame.def
............\....\.....\cgame.dsp
............\....\.....\cgame.q3asm
............\....\.....\cgame_ta.bat
............\....\.....\cgame_ta.q3asm
............\....\.....\cg_consolecmds.c
............\....\.....\cg_draw.c
............\....\.....\cg_drawtools.c
............\....\.....\cg_effects.c
............\....\.....\cg_ents.c
............\....\.....\cg_event.c
............\....\.....\cg_info.c
............\....\.....\cg_local.h
............\....\.....\cg_localents.c
............\....\.....\cg_main.c
............\....\.....\cg_marks.c
............\....\.....\cg_newDraw.c
............\....\.....\cg_players.c
............\....\.....\cg_playerstate.c
............\....\.....\cg_predict.c
............\....\.....\cg_public.h
............\....\.....\cg_rankings.c
............\....\.....\cg_scoreboard.c
............\....\.....\cg_servercmds.c
............\....\.....\cg_snapshot.c
............\....\.....\cg_syscalls.asm
............\....\.....\cg_syscalls.c
............\....\.....\cg_view.c
............\....\.....\cg_weapons.c
............\....\.....\tr_types.h
............\....\game\ai_chat.c
............\....\....\ai_chat.h
............\....\....\ai_cmd.c
............\....\....\ai_cmd.h
............\....\....\ai_dmnet.c
............\....\....\ai_dmnet.h
............\....\....\ai_dmq3.c
............\....\....\ai_dmq3.h
............\....\....\ai_main.c
............\....\....\ai_main.h
............\....\....\ai_team.c
............\....\....\ai_team.h
............\....\....\ai_vcmd.c
............\....\....\ai_vcmd.h
............\....\....\be_aas.h
............\....\....\be_ai_char.h
............\....\....\be_ai_chat.h
............\....\....\be_ai_gen.h
............\....\....\be_ai_goal.h
............\....\....\be_ai_move.h
............\....\....\be_ai_weap.h
............\....\....\be_ea.h
............\....\....\bg_lib.c
............\....\....\bg_lib.h
............\....\....\bg_local.h
............\....\....\bg_misc.c
............\....\....\bg_pmove.c
............\....\....\bg_public.h
............\....\....\bg_slidemove.c
............\....\....\botlib.h
............\....\....\chars.h
............\....\....\game.bat
............\....\....\game.def
............\....\....\game.dsp
............\....\....\game.q3asm
............\....\....\game_ta.bat
............\....\....\game_ta.q3asm
............\....\....\g_active.c
............\....\....\g_arenas.c
............\....\....\g_bot.c
............\....\....\g_client.c
............\....\....\g_cmds.c
............\....\....\g_combat.c
............\....\....\g_items.c
............\....\....\g_local.h
............\....\....\g_main.c
............\....\....\g_mem.c
............\....\....\g_misc.c
............\....\....\g_missile.c
............\....\....\g_mover.c
............\....\....\g_public.h
............\....\....\g_rankings.c
............\....\....\g_rankings.h
............\....\....\g_session.c
............\....\....\g_spawn.c
............\....\....\g_svcmds.c
............\....\....\g_syscalls.asm
............\....\....\g_syscalls.c
............\....\....\g_target.c
............\....\....\g_team.c
............\....\....\g_team.h
............\....\....\g_trigger.c
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