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software-design-patterns-Unit1-4

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Introduction - If you have any usage issues, please Google them yourself
In software engineering, a design pattern is a general reusable solution to a commonly occurring problem within a given context in software design. A design pattern is not a finished design that can be transformed directly into code. It is a description or template for how to solve a problem that can be used in many different situations.
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设计模式课件1--4单元\1Introduction To Design Patterns\1glossary专业术语.ppt
....................\................................\1GoFDP-Introduction To Design Patterns.pdf
....................\................................\1HFDP-intro.pdf
....................\................................\1JAPDP-Introduction To Design Patterns.pdf
....................\................................\1JDP--Introduction.pdf
....................\................................\1quiz.ppt
....................\................................\IntroductionToDesignPatterns.ppt
....................\................................\IntroToDP.rar
....................\................................\Patterns and Software Essential Concepts and Terminology.doc
....................\................................\startingquestions.ppt
....................\................................\unit plan for postgraduate.ppt
....................\................................\unit plan.ppt
....................\................................\设计模式简介.ppt
....................\2Introduction To Java\2glossary.ppt
....................\.....................\2quiz.ppt
....................\.....................\IntroductionToJava.ppt
....................\.....................\相关Java技术.ppt
....................\3The Observer Pattern\3AJP-- Observer Pattern Code Examples.pdf
....................\.....................\3glossary.ppt
....................\.....................\3GoFDP-Observer Pattern.pdf
....................\.....................\3HFDP-observer pattern.pdf
....................\.....................\3JAPDP-The Observer Pattern.pdf
....................\.....................\3JDP--The Observer Pattern.pdf
....................\.....................\3quiz.ppt
....................\.....................\Keeping Objects In Sync.doc
....................\.....................\Observer.pdf
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....................\.....................\ObserverTest.Java.doc
....................\.....................\Readings\ButtonExample1\ButtonExample1.java
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