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OpenNI-SampleAppSinbad-e56963c

  • Category : 3D Graphic
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  • Update : 2012-11-26
  • Size : 7.54mb
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  • Author :liy****
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Introduction - If you have any usage issues, please Google them yourself
kinec based tool kit used openNI which is especially useful for kinect application
Packet file list
(Preview for download)
OpenNI-SampleAppSinbad-e56963c
..............................\Browser
..............................\.......\SampleBrowser.vcxproj
..............................\.......\SampleBrowser.vcxproj.filters
..............................\.......\SampleBrowser.vcxproj.user
..............................\.......\include
..............................\.......\.......\FileSystemLayerImpl.h
..............................\.......\.......\SampleBrowser.h
..............................\.......\src
..............................\.......\...\AllocConsole.h
..............................\.......\...\FileSystemLayerImpl_Default.cpp
..............................\.......\...\FileSystemLayerImpl_OSX.cpp
..............................\.......\...\FileSystemLayerImpl_Unix.cpp
..............................\.......\...\FileSystemLayerImpl_WIN32.cpp
..............................\.......\...\FileSystemLayerImpl_iPhone.mm
..............................\.......\...\SampleBrowser.cpp
..............................\Character
..............................\.........\Sample_Character.vcxproj
..............................\.........\Sample_Character.vcxproj.filters
..............................\.........\Sample_Character.vcxproj.user
..............................\.........\include
..............................\.........\.......\CharacterSample.h
..............................\.........\.......\SinbadCharacterController.h
..............................\.........\src
..............................\.........\...\CharacterSample.cpp
..............................\.........\...\Sinbad.cpp
..............................\.........\...\SkeletonPoseDetector.h
..............................\Common
..............................\......\include
..............................\......\.......\ExampleApplication.h
..............................\......\.......\ExampleFrameListener.h
..............................\......\.......\ExampleLoadingBar.h
..............................\......\.......\FileSystemLayer.h
..............................\......\.......\OgreStaticPluginLoader.h
..............................\......\.......\Sample.h
..............................\......\.......\SampleContext.h
..............................\......\.......\SamplePlugin.h
..............................\......\.......\SdkCameraMan.h
..............................\......\.......\SdkSample.h
..............................\......\.......\SdkTrays.h
..............................\......\src
..............................\......\...\.keepme
..............................\......\...\Cocoa
..............................\......\...\.....\OgreController.h
..............................\......\...\.....\OgreController.mm
..............................\......\...\.....\OgreCustomNib.nib
..............................\......\...\.....\.................\classes.nib
..............................\......\...\.....\.................\info.nib
..............................\......\...\.....\.................\keyedobjects.nib
..............................\......\...\.....\main.m
..............................\GPL.txt
..............................\LGPL.txt
..............................\README
..............................\SinbadVS2010.sln
..............................\bin
..............................\...\Data
..............................\...\....\RTShaderLib
..............................\...\....\...........\FFPLib_Common.cg
..............................\...\....\...........\FFPLib_Common.glsl
..............................\...\....\...........\FFPLib_Common.hlsl
..............................\...\....\...........\FFPLib_Fog.cg
..............................\...\....\...........\FFPLib_Fog.glsl
..............................\...\....\...........\FFPLib_Fog.hlsl
..............................\...\....\...........\FFPLib_Lighting.cg
..............................\...\....\...........\FFPLib_Lighting.glsl
..............................\...\....\...........\FFPLib_Lighting.hlsl
..............................\...\....\...........\FFPLib_Texturing.cg
..............................\...\....\.........
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