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  • Category : Other Riddle games
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  • Update : 2012-11-26
  • Size : 4.07mb
  • Downloaded :0次
  • Author :红***
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Usually nothing is written in a little game Sokoban, written in c language+ mfc, and
Packet file list
(Preview for download)
pushbox\bass.dll
.......\hge.dll
.......\images\obj.png
.......\......\Scene_N_Pass.png
.......\......\Scene_Pass.png
.......\......\unit.png
.......\log.txt
.......\maps\1.map
.......\....\2.map
.......\....\3.map
.......\....\4.map
.......\....\5.map
.......\pushbox.exe
.......\......._p\debug\images\obj.png
.......\.........\.....\......\Scene.png
.......\.........\.....\......\Scene_N_Pass.png
.......\.........\.....\......\Scene_Pass.png
.......\.........\.....\......\unit.png
.......\.........\.....\log.txt
.......\.........\.....\maps\1
.......\.........\.....\....\2
.......\.........\.....\....\3
.......\.........\.....\....\4
.......\.........\.....\....\5
.......\.........\.....\pushbox.exe
.......\.........\.....\pushbox.ilk
.......\.........\.....\pushbox.pdb
.......\.........\pushbox\bass.dll
.......\.........\.......\Debug\BuildLog.htm
.......\.........\.......\.....\main.obj
.......\.........\.......\.....\mt.dep
.......\.........\.......\.....\pushbox.exe.embed.manifest
.......\.........\.......\.....\pushbox.exe.embed.manifest.res
.......\.........\.......\.....\pushbox.exe.intermediate.manifest
.......\.........\.......\.....\vc80.idb
.......\.........\.......\.....\vc80.pdb
.......\.........\.......\hge.dll
.......\.........\.......\hge.h
.......\.........\.......\hge.lib
.......\.........\.......\hgeanim.h
.......\.........\.......\hgehelp.lib
.......\.........\.......\hgerect.h
.......\.........\.......\hgesprite.h
.......\.........\.......\images\obj.png
.......\.........\.......\......\Scene.png
.......\.........\.......\......\Scene_N_Pass.png
.......\.........\.......\......\Scene_Pass.png
.......\.........\.......\......\unit.png
.......\.........\.......\main.cpp
.......\.........\.......\..ps\1.map
.......\.........\.......\....\2.map
.......\.........\.......\....\3.map
.......\.........\.......\....\4.map
.......\.........\.......\....\5.map
.......\.........\.......\....\6.map
.......\.........\.......\pushbox.vcproj
.......\.........\.......\pushbox.vcproj.AZL.Administrator.user
.......\.........\.......\Release\BuildLog.htm
.......\.........\.......\.......\main.obj
.......\.........\.......\.......\mt.dep
.......\.........\.......\.......\pushbox.exe.intermediate.manifest
.......\.........\.......\.......\vc80.idb
.......\.........\.......\.......\vc80.pdb
.......\.........\.......\test.map
.......\.........\.......\Untitled.map
.......\.........\pushbox.ncb
.......\.........\pushbox.sln
.......\.........\pushbox.suo
.......\.........\release\images\anima_lufei.png
.......\.........\.......\......\obj.png
.......\.........\.......\......\Scene.png
.......\.........\.......\......\Scene_N_Pass.png
.......\.........\.......\......\Scene_Pass.png
.......\.........\.......\......\unit.png
.......\.........\.......\log.txt
.......\.........\.......\maps\1.map
.......\.........\.......\....\2.map
.......\.........\.......\....\3.map
.......\.........\.......\....\4.map
.......\.........\.......\....\5.map
.......\.........\.......\pushbox.exe
.......\.........\.......\pushbox.pdb
.......\Readme.txt
.......\pushbox_p\debug\images
.......\.........\.....\maps
.......\.........\pushbox\Debug
.......\.........\.......\images
.......\.........\.......\maps
.......\.........\.......\Release
.......\.........\release\images
.......\.........\.......\maps
.......\.........\debug
.......\.........\pushbox
.......\.........\release
.......\images
.......\maps
.......\pushbox_p
pushbox
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