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FrostEmu

  • Category : Game Server Simulator
  • Tags :
  • Update : 2012-11-26
  • Size : 9.1mb
  • Downloaded :0次
  • Author :C****
  • About : Nobody
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Introduction - If you have any usage issues, please Google them yourself
Private World of Warcraft Emulator, supports 3.0.9
Packet file list
(Preview for download)
make_precompiled_header.sh
ChangeLog
set_eolstyle_native.sh
.svn.ignore.global
freebsd_autotools.sh
Makefile.am
extras\spellfailure_extractor\SpellFailure.h
......\......................\spellfailure_extractor.sln
......\......................\spellfailure_extractor.cpp
......\......................\spellfailure_extractor.vcproj
......\Makefile.am
......\map_extractor\dbcfile.h
......\.............\libmpq\explode.cpp
......\.............\......\mpq.cpp
......\.............\......\extract.cpp
......\.............\......\wave.cpp
......\.............\......\huffman.cpp
......\.............\......\common.cpp
......\.............\......\parser.cpp
......\.............\......\common.h
......\.............\......\huffman.h
......\.............\......\wave.h
......\.............\......\zlib.h
......\.............\......\explode.h
......\.............\......\zconf.h
......\.............\......\mpq.h
......\.............\mpq_libmpq.h
......\.............\dbcfile.cpp
......\.............\AD.sln
......\.............\mpq_libmpq.cpp
......\.............\adt.cpp
......\.............\release\zlib_r.lib
......\.............\debug\zlib_d.lib
......\.............\adt.h
......\.............\System.cpp
......\.............\ad.vcproj
......\MPQE\MPQE.sln
......\....\SFmpq.dll
......\....\README
......\....\mpqe.ico
......\....\AssemblyInfo.cs
......\....\mpqe.cs
......\....\SFmpqapi\SFmpqapi.cs
......\....\MPQE.csproj
......\fix_global_propsets.sh
......\SVNRevisionExtractor\RevisionExtractor.sln
......\....................\.................\RevisionExtractor.vcproj
......\....................\.................\RevisionExtractor.c
......\collision\Makefile.am
......\.........\assembler\hashmap.h
......\.........\.........\hashmap.cpp
......\.........\.........\vmap_assembler_vc8.sln
......\.........\.........\vmap_assembler_vc8.vcproj
......\.........\.........\types.h
......\.........\.........\vmap_assembler.cpp
......\.........\.........\crc64.h
......\.........\.........\g3dlite\license.html
......\.........\.........\.......\Vector4.cpp
......\.........\.........\.......\Makefile.am
......\.........\.........\.......\Plane.cpp
......\.........\.........\.......\format.cpp
......\.........\.........\.......\Matrix3.cpp
......\.........\.........\.......\Box.cpp
......\.........\.........\.......\Triangle.cpp
......\.........\.........\.......\Vector3.cpp
......\.........\.........\.......\System.cpp
......\.........\.........\.......\AABox.cpp
......\.........\.........\.......\Crypto.cpp
......\.........\.........\.......\G3D\Plane.h
......\.........\.........\.......\...\Ray.h
......\.........\.........\.......\...\Box.h
......\.........\.........\.......\...\CollisionDetection.h
......\.........\.........\.......\...\RegistryUtil.h
......\.........\.........\.......\...\debug.h
......\.........\.........\.......\...\Vector3.h
......\.........\.........\.......\...\Triangle.h
......\.........\.........\.......\...\Sphere.h
......\.........\.........\.......\...\System.h
......\.........\.........\.......\...\platform.h
......\.........\.........\.......\...\format.h
......\.........\.........\.......\...\Matrix3.h
......\.........\.........\.......\...\Line.h
......\.........\.........\.......\...\Vector4.h
......\.........\.........\.......\...\Vector3.inl
......\.........\.........\.......\...\AABox.h
......\.........\.........\.......\...\Vector2.inl
......\.........\.........\.......\...\g3dmath.h
......\.........\.........\.......\...\Vector3int16.h
......\.........\.........\.......\...\Table.h
......\.........\.........\.......\...\Crypto.h
......\.........\.........\.......\...\Quat.h
......\.........\.........\.......\...\Vector2.h
......\.........\.........\.......\...\CoordinateFrame.h
......\.........\.........\.......\...\g3dmath.inl
......\.........\.........\.......\...\stringutils.h
......\.........\.........\.......\...\Array.h
......\.........\.........\.......\...\Vector2int16.h
......\.........\.........\.......\...\GCamera.h
......\.........\.........\.......\...\Vector4.inl
......\.........\.........\.......\...\Q
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