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  • Update : 2012-11-26
  • Size : 7.77mb
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  • Author :woni*****
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Introduction - If you have any usage issues, please Google them yourself
3dmax plug-in code in which the use of Unreal Engine 3
Packet file list
(Preview for download)
plugin
......\ActorX
......\......\Bin
......\......\Source
......\......\......\ActorX_3DSMAX
......\......\......\.............\actorX.bmp
......\......\......\.............\ActorX.cpp
......\......\......\.............\ActorX.dsp
......\......\......\.............\ActorX.h
......\......\......\.............\ActorX.ncb
......\......\......\.............\ActorX.sln
......\......\......\.............\ActorX.sln.old
......\......\......\.............\ActorX.suo
......\......\......\.............\ActorX.suo.old
......\......\......\.............\ActorX.vcproj
......\......\......\.............\ActorX.vcproj.7.10.old
......\......\......\.............\ActorX.vcproj.WWW-B4477239A90.Administrator.user
......\......\......\.............\ActorXMaxScriptExample.ms
......\......\......\.............\ActorXReadme.txt
......\......\......\.............\CTL3D.H
......\......\......\.............\Debug
......\......\......\.............\.....\ActorX.dlu.intermediate.manifest
......\......\......\.............\.....\ActorX.exp
......\......\......\.............\.....\ActorX.lib
......\......\......\.............\.....\ActorX.obj
......\......\......\.............\.....\ActorX.pdb
......\......\......\.............\.....\ActorX.res
......\......\......\.............\.....\BuildLog.htm
......\......\......\.............\.....\Dialogs.obj
......\......\......\.............\.....\MaxInterface.obj
......\......\......\.............\.....\mt.dep
......\......\......\.............\.....\SceneIFC.obj
......\......\......\.............\.....\UnSkeletal.obj
......\......\......\.............\.....\vc80.idb
......\......\......\.............\.....\vc80.pdb
......\......\......\.............\.....\Win32IO.obj
......\......\......\.............\Dialogs.cpp
......\......\......\.............\DynArray.h
......\......\......\.............\MaxInterface.cpp
......\......\......\.............\MaxInterface.h
......\......\......\.............\maxsdk
......\......\......\.............\......\include
......\......\......\.............\......\.......\acolor.h
......\......\......\.............\......\.......\actiontable.h
......\......\......\.............\......\.......\alerts.h
......\......\......\.............\......\.......\animtbl.h
......\......\......\.............\......\.......\appio.h
......\......\......\.............\......\.......\arcdlg.h
......\......\......\.............\......\.......\assert1.h
......\......\......\.............\......\.......\baseinterface.h
......\......\......\.............\......\.......\bezfont.h
......\......\......\.............\......\.......\bitarray.h
......\......\......\.............\......\.......\bitmap.h
......\......\......\.............\......\.......\bmmlib.h
......\......\......\.............\......\.......\box2.h
......\......\......\.............\......\.......\box3.h
......\......\......\.............\......\.......\buildnumber.h
......\......\......\.............\......\.......\buildver.h
......\......\......\.............\......\.......\BuildWarnings.h
......\......\......\.............\......\.......\captypes.h
......\......\......\.............\......\.......\channels.h
......\......\......\.............\......\.......\chkmtlapi.h
......\......\......\.............\......\.......\client.h
......\......\......\.............\......\.......\cmdmode.h
......\......\......\.............\......\.......\color.h
......\......\......\.............\......\.......\contextids.h
......\......\......\.............\......\.......\control.h
......\......\......\.............\......\.......\coreexp.h
......\......\......\.............\......\.......\CS
......\......\......\.............\......\.......\csapi.h
......\......\......\.............\......\.......\CS\AnimationWBImp.h
......\......\......\.............\......\.......\..\bhvr.h
......\......\......\.............\......\.......\..\BipedApi.h
......\......\......\.............\......\.......\..\BIPEXP.H
......\......\......\.............\......\.......\..\delegexp.h
......\......\......\.............\......\.......\..\IMixer.h
......\......\......\.........
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