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  • Update : 2012-11-26
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The archive for the < < 3D Game Programming Getting Started> > matching program, book, each chapter contains examples of program code, attached PPT
Packet file list
(Preview for download)
D3D\BookPart2Code\Book Part II Code\Chapter 1\D3D9 Init\chap1_0.jpg
...\.............\.................\.........\.........\d3dInit.cpp
...\.............\.................\.........\.........\d3dUtility.cpp
...\.............\.................\.........\.........\d3dUtility.h
...\.............\.................\........2\no samples for chap2.txt
...\.............\.................\........3\Cube\chap3_1.jpg
...\.............\.................\.........\....\cube.cpp
...\.............\.................\.........\....\d3dUtility.cpp
...\.............\.................\.........\....\d3dUtility.h
...\.............\.................\.........\D3DXCreate\chap3_3.jpg
...\.............\.................\.........\..........\d3dUtility.cpp
...\.............\.................\.........\..........\d3dUtility.h
...\.............\.................\.........\..........\d3dxcreate.cpp
...\.............\.................\.........\Teapot\chap3_2.jpg
...\.............\.................\.........\......\d3dUtility.cpp
...\.............\.................\.........\......\d3dUtility.h
...\.............\.................\.........\......\teapot.cpp
...\.............\.................\.........\.riangle\chap3_0.jpg
...\.............\.................\.........\........\d3dUtility.cpp
...\.............\.................\.........\........\d3dUtility.h
...\.............\.................\.........\........\triangle.cpp
...\.............\.................\........4\Colore Triangle\chap4_0.jpg
...\.............\.................\.........\...............\colorTriangle.cpp
...\.............\.................\.........\...............\d3dUtility.cpp
...\.............\.................\.........\...............\d3dUtility.h
...\.............\.................\........5\directional light\chap5_1.jpg
...\.............\.................\.........\.................\d3dUtility.cpp
...\.............\.................\.........\.................\d3dUtility.h
...\.............\.................\.........\.................\directionalLight.cpp
...\.............\.................\.........\lit pyramid\chap5_0.jpg
...\.............\.................\.........\...........\d3dUtility.cpp
...\.............\.................\.........\...........\d3dUtility.h
...\.............\.................\.........\...........\litPyramid.cpp
...\.............\.................\.........\point light\chap5_2.jpg
...\.............\.................\.........\...........\d3dUtility.cpp
...\.............\.................\.........\...........\d3dUtility.h
...\.............\.................\.........\...........\pointLight.cpp
...\.............\.................\.........\spotlight\chap5_3.jpg
...\.............\.................\.........\.........\d3dUtility.cpp
...\.............\.................\.........\.........\d3dUtility.h
...\.............\.................\.........\.........\spotLight.cpp
...\.............\.................\........6\AddressModes\addressModes.cpp
...\.............\.................\.........\............\chap6_2.jpg
...\.............\.................\.........\............\d3dUtility.cpp
...\.............\.................\.........\............\d3dUtility.h
...\.............\.................\.........\............\dx5_logo.bmp
...\.............\.................\.........\TexCube\chap6_1.jpg
...\.............\.................\.........\.......\crate.jpg
...\.............\.................\.........\.......\cube.cpp
...\.............\.................\.........\.......\cube.h
...\.............\.................\.........\.......\d3dUtility.cpp
...\.............\.................\.........\.......\d3dUtility.h
...\.............\.................\.........\.......\texCube.cpp
...\.............\.................\.........\.......\vertex.h
...\.............\.................\.........\...Quad\chap6_0.jpg
...\.............\.................\.........\.......\d3dUtility.cpp
...\.............\.................\.........\.......\d3dUtility.h
...\.............\.................\.........\.......\dx5_logo.bmp
...\.............\.................\.........\...
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