Introduction - If you have any usage issues, please Google them yourself
Web-based Java environment Gobang game development, using the JAVA language, through the graphical interface, graphics, layout managers, etc. to construct a single function of the game, on this basis, using SCOKET knowledge, build server and client the connection between the use of multi-threading technology to handle server-side and client-side data transfer between, communication problems, making between client and server-side processing can be synchronized.