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openglCSEnvironment

  • Category : 3D Graphic
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  • Update : 2012-11-26
  • Size : 7.78mb
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  • Author :曹***
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Introduction - If you have any usage issues, please Google them yourself
opengl to do CS three-dimensional scene to simulate the scene rendering CS
Packet file list
(Preview for download)
OPenglCS三维场景\Demo\BSP.exe
................\....\GameTutorialsBSP.bsp
................\....\textureerror.txt
................\....\.......s\frozendusk\frozendusk_bk.tga
................\....\........\..........\frozendusk_dn.tga
................\....\........\..........\frozendusk_ft.tga
................\....\........\..........\frozendusk_lf.tga
................\....\........\..........\frozendusk_rt.tga
................\....\........\..........\frozendusk_up.tga
................\....\........\q3hh2\2r_plaster_floor01.tga
................\....\........\.....\2r_plaster_floor02.tga
................\....\........\.....\2_256_red_thin01.tga
................\....\........\.....\2_256_red_thin02.tga
................\....\........\.....\2_256_white_sup03.tga
................\....\........\.....\2_32_red_thin02.tga
................\....\........\.....\2_8_step03.tga
................\....\........\.....\2_8_step03b.tga
................\....\........\.....\2_circuit_overlay.tga
................\....\........\.....\2_conc01.tga
................\....\........\.....\2_conc02.tga
................\....\........\.....\2_conc03.tga
................\....\........\.....\2_conc_celing01.tga
................\....\........\.....\2_conc_floorpat01.tga
................\....\........\.....\2_conc_floorpat02.tga
................\....\........\.....\2_conc_l01.tga
................\....\........\.....\2_conc_l04.tga
................\....\........\.....\2_conc_l05.tga
................\....\........\.....\2_conc_wall01.tga
................\....\........\.....\2_c_128_trellis01b2.tga
................\....\........\.....\2_c_thinredtrim03.tga
................\....\........\.....\2_c_thinredtrimlight01.tga
................\....\........\.....\2_c_tiles01.tga
................\....\........\.....\2_floor02.tga
................\....\........\.....\2_largemet01.tga
................\....\........\.....\2_largemet02.tga
................\....\........\.....\2_largemet03.tga
................\....\........\.....\2_redtrim01.tga
................\....\........\.....\2_redtrim02.tga
................\....\........\.....\2_redtrim03.tga
................\....\........\.....\2_red_big_panel01b.tga
................\....\........\.....\2_red_big_panel02.tga
................\....\........\.....\2_red_big_panel03.tga
................\....\........\.....\2_red_big_panel04.tga
................\....\........\.....\2_red_big_panel05.tga
................\....\........\.....\2_red_big_panel06.tga
................\....\........\.....\2_red_floorc01.tga
................\....\........\.....\2_red_floorr01.tga
................\....\........\.....\2_red_plain01.tga
................\....\........\.....\2_tiles_wall01.tga
................\....\........\.....\2_tiles_wall02.tga
................\....\........\.....\2_wall_tiles01.tga
................\....\........\.....\2_whitetrim03.tga
................\....\........\.....\2_white_big_panel03.tga
................\....\........\.....\2_w_floor01.tga
................\....\textures.txt
................\....\Trace.txt
................\ReadMe.txt
................\source\BSP.cpp
................\......\BSP.dsp
................\......\BSP.dsw
................\......\BSP.ncb
................\......\BSP.opt
................\......\BSP.plg
................\......\Camera.cpp
................\......\Camera.h
................\......\Debug\BSP.exe
................\......\.....\BSP.ilk
................\......\.....\BSP.obj
................\......\.....\BSP.pch
................\......\.....\BSP.pdb
................\......\.....\Camera.obj
................\......\.....\FPS.obj
................\......\.....\Frustum.obj
................\......\.....\Lan_Main.obj
................\......\.....\LoadTexture.obj
................\......\.....\Render.obj
................\......\.....\vc60.idb
................\......\.....\vc60.pdb
................\......\.....\Vector.obj
................\......\Defines.h
................\......\FPS.CPP
................\......\FPS.H
................\......\Frustum.cpp
................\......\Frustum.h
................\......
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