Introduction - If you have any usage issues, please Google them yourself
The purpose of this book is to experience in the design of object-oriented software design patterns, as recorded. Each design pattern systematically names, interpretation and evaluation of object-oriented system, an important and recurring design. Our goal is to design experience in a form that people can effectively use in the form of the record. For this purpose, we prepared some of the most important design patterns and to cataloging them to show up in the form of