Introduction - If you have any usage issues, please Google them yourself
Point to triangle distance calculation principle derived from the " tools for computer graphics geometric algorithms Xiangjie" English name is " Geometric tools for Computer Graphics" , which is a starting point for a good book, but unfortunately one of the dizzying number of errors , unbearable. The perfect thing is not easy, although there are errors, but the principle of which is still worth learning from. Now is the calculation point to triangle distance from the source code, with testing procedures, you can directly test run.