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florian_ocean

  • Category : 3D Graphic
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  • Update : 2012-11-26
  • Size : 1.76mb
  • Downloaded :1次
  • Author :LinMe******
  • About : Nobody
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a 3d fft ocean wave simulation
Packet file list
(Preview for download)
florian_ocean
.............\Ocean Water Demo Source
.............\.......................\2D
.............\.......................\..\console.cpp
.............\.......................\..\console.h
.............\.......................\..\Interface.cpp
.............\.......................\..\Interface.h
.............\.......................\..\Kopie von console.cpp
.............\.......................\..\Kopie von console.h
.............\.......................\..\Quad2D.cpp
.............\.......................\..\Quad2D.h
.............\.......................\..\String2D.cpp
.............\.......................\..\String2D.h
.............\.......................\Camera
.............\.......................\......\camera.cpp
.............\.......................\......\camera.h
.............\.......................\Cg.dll
.............\.......................\CgGL.dll
.............\.......................\Data
.............\.......................\....\fonts

.............\.......................\....\models

.............\.......................\....\......\boat.obj
.............\.......................\....\shaders
.............\.......................\....\.......\boat_fp.cg
.............\.......................\....\.......\boat_vp.cg
.............\.......................\....\.......\water_fp.cg
.............\.......................\....\.......\water_vp.cg
.............\.......................\....\sky





.............\.......................\Debug
.............\.......................\.....\Debug.cpp
.............\.......................\.....\Debug.h
.............\.......................\Engine.dev
.............\.......................\Engine.layout
.............\.......................\Engine_private.h
.............\.......................\Engine_private.rc
.............\.......................\Engine_Private.res
.............\.......................\Extension
.............\.......................\.........\extension.cpp
.............\.......................\.........\extension.h
.............\.......................\Fftw3.dll
.............\.......................\Fftw3.h
.............\.......................\Fftw3.lib
.............\.......................\Fluid
.............\.......................\.....\fftsolver.cpp
.............\.......................\.....\fftsolver.h
.............\.......................\.....\fluid.cpp
.............\.......................\.....\fluid.h
.............\.......................\.....\gauss.cpp
.............\.......................\.....\gauss.h
.............\.......................\.....\phillips.cpp
.............\.......................\.....\phillips.h
.............\.......................\GLext.h
.............\.......................\Ijl.h
.............\.......................\Ijl15.dll
.............\.......................\Main.cpp
.............\.......................\Main.h
.............\.......................\Makefile.win
.............\.......................\Math
.............\.......................\....\matrix.h
.............\.......................\....\matrix4x4.cpp
.............\.......................\....\matrix4x4.h
.............\.......................\....\vector.h
.............\.......................\....\vector2f.cpp
.............\.......................\....\vector2f.h
.............\.......................\....\vector2i.cpp
.............\.......................\....\vector2i.h
.............\.......................\....\vector3f.cpp
.............\.......................\....\vector3f.h
.............\.......................\....\vector3i.cpp
.............\.......................\....\vector3i.h
.............\.......................\Model
.............\.......................\.....\model.cpp
.............\.......................\.....\model.h
.............\.......................\.....\obj.cpp
.............\.......................\.....\obj.h
.............\.......................\Object
.............\.......................\......\object.cpp
.............\.......................\......\object.h
.............\.......................\Renderer
.........
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