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So, we just got basic understanding about scene creation process, and showing it on screen. We’ll learn different aspects of Alternativa3D workflow in next tutorials.
Date : 2025-06-21 Size : 45kb User : my nanme

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private function onEnterFrame(e:Event):void { // User input processing cameraController.processInput() // Scene calculating. Scene will be recalculated and all changes will be redrawed in camera.
Date : 2025-06-21 Size : 929kb User : my nanme

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scene.root.addChild(box) Adding camera——添加摄像机 Scene is ready, so we want to see result. We have to put camera on the scene and connect it to view:
Date : 2025-06-21 Size : 20kb User : my nanme

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private function onResize(e:Event):void { view.width = stage.stageWidth view.height = stage.stageHeight }
Date : 2025-06-21 Size : 4.36mb User : my nanme

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this a music player
Date : 2025-06-21 Size : 11.23mb User : 短笛

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Simple web flash source code, I first get this thing, hope can learn useful exchange
Date : 2025-06-21 Size : 1.21mb User : 王清

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Online share chat room (ActionScript 3.0 realize)
Date : 2025-06-21 Size : 2.58mb User : newyzp

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route produce and backward display
Date : 2025-06-21 Size : 400kb User : cao

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a gem erasing game. developed by gavin using as script
Date : 2025-06-21 Size : 472kb User : seemlike

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flex4.0 api word
Date : 2025-06-21 Size : 35.09mb User : hss

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duo cai yan hua
Date : 2025-06-21 Size : 6kb User : 赵青

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no description
Date : 2025-06-21 Size : 74kb User : 韩梦宇
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