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  • Update : 2012-11-26
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D3D ground to do the sky box to add the texture blending!
Packet file list
(Preview for download)
3D_Data
.......\3D_Data
.......\.......\3D_Data
.......\.......\.......\3D_Data.vcproj
.......\.......\.......\3D_Data.vcproj.B2-5.Administrator.user
.......\.......\.......\3D_Data.vcproj.WWW-732414746AD.Administrator.user

.......\.......\.......\Debug
.......\.......\.......\.....\3D_Data.exe.embed.manifest
.......\.......\.......\.....\3D_Data.exe.embed.manifest.res
.......\.......\.......\.....\3D_Data.exe.intermediate.manifest
.......\.......\.......\.....\BuildLog.htm
.......\.......\.......\.....\FloorDeck.obj
.......\.......\.......\.....\Meshes.obj
.......\.......\.......\.....\Skey.obj
.......\.......\.......\.....\Textures.obj
.......\.......\.......\.....\vc80.idb
.......\.......\.......\.....\vc80.pdb
.......\.......\.......\FloorDeck.cpp
.......\.......\.......\FloorDeck.h
.......\.......\.......\Meshes.cpp
.......\.......\.......\Meshes.h
.......\.......\.......\Skey.cpp
.......\.......\.......\Skey.h
.......\.......\.......\Textures.cpp

.......\.......\.......\waterMap
.......\.......\.......\........\lake_a.1.dds
.......\.......\.......\........\lake_a.10.dds
.......\.......\.......\........\lake_a.11.dds
.......\.......\.......\........\lake_a.12.dds
.......\.......\.......\........\lake_a.13.dds
.......\.......\.......\........\lake_a.14.dds
.......\.......\.......\........\lake_a.15.dds
.......\.......\.......\........\lake_a.16.dds
.......\.......\.......\........\lake_a.17.dds
.......\.......\.......\........\lake_a.18.dds
.......\.......\.......\........\lake_a.19.dds
.......\.......\.......\........\lake_a.2.dds
.......\.......\.......\........\lake_a.20.dds
.......\.......\.......\........\lake_a.21.dds
.......\.......\.......\........\lake_a.22.dds
.......\.......\.......\........\lake_a.23.dds
.......\.......\.......\........\lake_a.24.dds
.......\.......\.......\........\lake_a.25.dds
.......\.......\.......\........\lake_a.26.dds
.......\.......\.......\........\lake_a.27.dds
.......\.......\.......\........\lake_a.28.dds
.......\.......\.......\........\lake_a.29.dds
.......\.......\.......\........\lake_a.3.dds
.......\.......\.......\........\lake_a.30.dds
.......\.......\.......\........\lake_a.4.dds
.......\.......\.......\........\lake_a.5.dds
.......\.......\.......\........\lake_a.6.dds
.......\.......\.......\........\lake_a.7.dds
.......\.......\.......\........\lake_a.8.dds
.......\.......\.......\........\lake_a.9.dds
.......\.......\.......\xml
.......\.......\.......\...\tinystr.cpp
.......\.......\.......\...\tinystr.h
.......\.......\.......\...\tinyxml.cpp
.......\.......\.......\...\tinyxml.h
.......\.......\.......\...\tinyxmlerror.cpp
.......\.......\.......\...\tinyxmlparser.cpp
.......\.......\.......\...\vssver.scc
.......\.......\3D_Data.ncb
.......\.......\3D_Data.sln
.......\.......\3D_Data.vcproj
.......\.......\3D_Data.vcproj.B2-18.Administrator.user
.......\.......\3D_Data.vcproj.B2-5.Administrator.user
.......\.......\3D_Data.vcproj.WWW-732414746AD.Administrator.user
.......\.......\3D_Data.vcproj.XIAOLONG.hp.user
.......\.......\Camera.cpp
.......\.......\Camera.h
.......\.......\Clouds_NegX.dds
.......\.......\Clouds_PosY.dds

.......\.......\Debug
.......\.......\.....\3D_Data.exe.embed.manifest
.......\.......\.....\3D_Data.exe.embed.manifest.res
.......\.......\.....\3D_Data.exe.intermediate.manifest
.......\.......\.....\3D_Data.pdb
.......\.......\.....\BuildLog.htm
.......\.......\.....\Camera.obj
.......\.......\.....\FloorDeck.obj
.......\.......\.....\mt.dep
.......\.......\.....\Skey.obj
.......\.......\.....\Textures.obj
.......\.......\.....\Tiger.obj
.......\.......\.....\tinystr.obj
.......\.......\.....\tinyxml.obj
.......\.......\.....\tinyxmlerror.obj
.......\.......\.....\tinyxmlparser.obj
.......\.......\.....\vc80.idb
.......\.......\.....\vc80.pdb
.......\.......\FloorDeck.cpp
.......\.......\FloorDeck.h
.......\.......\Skey.cpp
.......\.......\Skey.h

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