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Functions/Classes:
Date : 2008-10-13 Size : 271.89kb User : 文江

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Animation and game design principle and method of the OpenGL files
Date : 2008-10-13 Size : 1.43mb User : 李名

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Functions/Classes:
Date : 2008-10-13 Size : 7.39kb User : zws

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Use opengl to load the source model 3ds, graphics can be rotated based on the MFC.
Date : 2008-10-13 Size : 252.88kb User : 李宇明

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The document which contains the latest current OPENGL inside most counties display note
Date : 2008-10-13 Size : 9.03kb User : 石头

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opengl the MFC framework, based on single document, for beginners to use
Date : 2008-10-13 Size : 37.09kb User : jolyn

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visual c++ realize entity with opengl rotation procedures
Date : 2008-10-13 Size : 29.18kb User : jolyn

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Opengl learning a good helper, opengl entry for beginners
Date : 2008-10-13 Size : 4.76mb User : jolyn

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With C++ And prepared for OPENGL read 3DS file procedures
Date : 2008-10-13 Size : 452.35kb User : yangliu

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One with C++ And OPENGL prepared three-dimensional simulation of layered terrain palette procedures
Date : 2008-10-13 Size : 30.9kb User : yangliu

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A program written in c ++ and OPENGL to display 3d terrain dynamically
Date : 2008-10-13 Size : 78.69kb User : yangliu

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A used VC++ And OPENGL prepared simulated sky cloud of three-dimensional dynamic display program
Date : 2008-10-13 Size : 49.05kb User : yangliu
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