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In the Delphi environment using the OpenGL graphics library under a typical example of
Date : 2008-10-13 Size : 43.93kb User : 高远

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Water ripple simulation technologies, including the definition of ripple, ripple ripple generation and rendering
Date : 2008-10-13 Size : 995.15kb User : 流沙

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Main function is to capture the object, the core is extracted to deal with the mouse
Date : 2008-10-13 Size : 234.95kb User : 流沙

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Main function is to use particle system to achieve the fountain of the simulation, using OpenGL and VC++ The preparation of the source code
Date : 2008-10-13 Size : 220.76kb User : 流沙

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The effect of the fireworks explosion simulation, particle system is used, and they hope to learn from everyone s help
Date : 2008-10-13 Size : 42.25kb User : 流沙

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I summed up the Nene tutorial lesson第七八code, using VC++ MFC mode of preparation, and to increase the effectiveness of the fog through the keyboard to control the distance of objects, texture effect, the speed of rotation
Date : 2008-10-13 Size : 188.67kb User : 流沙

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OPENGL achieved with vertical scanning by filling out 2D graphics (Scanline) the whole process clear and concise, clear expression of the scanline and the realization of the principle. OPENGL for beginner. Including cpp
Date : 2008-10-13 Size : 47.66kb User : dma

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Date : 2008-10-13 Size : 49.63kb User : dma

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Through the C++ And GLUT, using OPENGL realized quadratic B spline curve rendering. Click the left mouse button, add control points, you can move the control point to change the curve. OPENGL for beginner to understand t
Date : 2008-10-13 Size : 37.8kb User : dma

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With C++ And glut prepared to use OPENGL rendering 3D graphics. Including the perspective of control, light control, to determine the surface features such as hollow. Using the arrow keys and+- Can rotate, zoom perspecti
Date : 2008-10-13 Size : 94.86kb User : dma

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With C++ And glut prepared through OPENGL to achieve a 3D game similar to Frogger. A total of 5 games related to points of their own design scene, in which the main object is to achieve the collision. Can be changed acco
Date : 2008-10-13 Size : 89.53kb User : dma

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This e-book is: opengl programming guide (fourth edition), book on opengl programming carried out in detail, and carry a lot of examples. The theory and operation of combining learning opengl programming as a Baodian boo
Date : 2008-10-13 Size : 29.91mb User : yaodage
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