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Smooth terrain gradient, enter the two elevation image, using three-dimensional display from one image to another image of a gradual proce
Date : 2025-08-20 Size : 700kb User : HK

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// This demo implements tangent space normal mapping using a series of Direct3D // High Level Shading Language (HLSL) shaders. A single D3DX Effect file (.fx) // is provided with three techniques that implements normal m
Date : 2025-08-20 Size : 415kb User : dirx4

// This demo implements tangent space parallax normal mapping with offset // limiting using a series of Direct3D High Level Shading Language (HLSL) // shaders. A single D3DX Effect file (.fx) is provided with three techn
Date : 2025-08-20 Size : 394kb User : dirx4

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// This is the first demo in the Direct3D camera demo series. In this demo we // implement the classic vector based camera. The camera supports 2 modes of // operation: first person camera mode, and flight simulator came
Date : 2025-08-20 Size : 499kb User : dirx4

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//Name: dx9_point_light.cpp //Author: Kevin Harris // Last Modified: 02/17/05 //Description: This sample demonstrates how to setup point lighting with //Direct3D. The sample also demonstrates how the tessellation // or t
Date : 2025-08-20 Size : 33kb User : dirx4

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// Note: The buildShadowVolume() method contains a data type called MeshVertex, //which is basically hard-coded to work with my sample s teapot mesh. //If you want to use another mesh instead of the teapot, you ll need t
Date : 2025-08-20 Size : 97kb User : dirx4

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25/05/2005 : Demo ported to DirectX April SDK 2004 // - Batch Grass Vertex // - Use HLSL Vertex Shader to move grass // // - Grass texture used is a modified version of the ATI Grass Demo ////////////////////////////////
Date : 2025-08-20 Size : 670kb User : dirx4

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A simple gray scale image matching method is to prepare its own
Date : 2025-08-20 Size : 2kb User : 刘笑

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This code is finished by Driect3D, and it achieves toonMapping with outline.
Date : 2025-08-20 Size : 4.47mb User : cy

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3d reconstruction source code image modeling source code
Date : 2025-08-20 Size : 8kb User : jj

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image modeling source code image modeling source codeimage modeling source code
Date : 2025-08-20 Size : 340kb User : jj

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3D Game Programming E-book pdf and the source Yang Qing a, The book from start to finish are all examples of the use of practical procedures to guide readers step by step, in-depth study.
Date : 2025-08-20 Size : 14.04mb User : 玉兵
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