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This procedure is based on DirectShow technology platform based on the insert in the filter between a deal with video on a filter format RGB24 source
Date : 2008-10-13 Size : 16.3kb User : catherine

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This is a DirectShow-based technology platform to add the two filter audio processing procedures fliter framework
Date : 2008-10-13 Size : 17.12kb User : Catherine

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Directx9 with the d3dxsprite package DDraw into categories, for directX9 2D graphics, full-featured, so named ddraw9.h, and ddraw9.cpp, the compiler needs dx9 sdk.
Date : 2008-10-13 Size : 2.84kb User : 羊毛

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DirectShow for video capture, edit video capture quality
Date : 2008-10-13 Size : 453.03kb User : xsz

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DirectShow is described in detail the development, and have the original code
Date : 2008-10-13 Size : 30.68mb User : zj

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Their own development as a player, using the Directshow technology, sourefilter integrated into the exe, the file is currently broadcast, slightly modified, can be transformed into a real-time media players, is for begin
Date : 2008-10-13 Size : 968.97kb User : liulaoyu

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This is a voice using DirectX capture and release of the sample plug
Date : 2008-10-13 Size : 125.26kb User : yangbin

MEDIA PLAYER all wince5.0 under the complete source code
Date : 2008-10-13 Size : 2.35mb User : xqh

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Using VB to write DirectX RPG game! Using VB to write DirectX RPG game!
Date : 2008-10-13 Size : 40.96kb User : zhouhui

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DirectX10.0 program development manual, because it is just not long ago, only about the introduction, in the hope that everyone has to help
Date : 2008-10-13 Size : 250.96kb User : yuhua

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DirectX role-playing game programming second edition of the final chapter of the source code, the author integrates the pre-game engine and other components to develop a small RPG game.
Date : 2008-10-13 Size : 3.12mb User : FAF

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this is s sample of DirectX
Date : 2008-10-13 Size : 19.68kb User : WangHuaOk
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