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Dshow developed a strong voice processor can broadcast G.72X, MPEG-2 MP3 wma format, such as studying the use of graph, create and add a Filter
Date : 2008-10-13 Size : 55.99kb User : Dragon

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Very little on-line MFC programming with Direct3D information, very valuable reference.
Date : 2008-10-13 Size : 234.43kb User : 赵群

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C++ Realize Mary super, super fun. Can be directly run.
Date : 2008-10-13 Size : 61.89kb User : wasd

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D3D games iron particle system efficiency. . . School friends do not miss 3D.
Date : 2008-10-13 Size : 845.67kb User : suweijia

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Date : 2008-10-13 Size : 794.04kb User : suweijia

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D3D game programming foundation.剑圣. . School friends do not miss 3D.
Date : 2008-10-13 Size : 1.16mb User : suweijia

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dx DxDiagReport.rar statements sound output is required to support the development environment dx
Date : 2008-10-13 Size : 33.99kb User : lee

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dx shadow mapping process requires dxsdk Development Environment
Date : 2008-10-13 Size : 193.26kb User : lee

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dx Direct3D prt process requires support dxsdk
Date : 2008-10-13 Size : 74.87kb User : lee

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D3D, the use of texture mapping to achieve the effect of waves, real-time effects to generate the waves.
Date : 2008-10-13 Size : 818.06kb User : BaiQingqing

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Introduction DirectShow documentation, a good introductory information on
Date : 2008-10-13 Size : 273.8kb User : davyy

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D3D process design source code, learn D3D essential.
Date : 2008-10-13 Size : 24.93mb User : mozf
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