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D3D light foundation, the creation of basic equipment and light, has help for beginners
Date : 2025-05-21 Size : 3.74mb User : zyc

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ATSC system was the most commonly used to replace the North American NTSC standard. The source must link through DirectShow components, interface configuration integrity, as long as connected to appropriate sources of in
Date : 2025-05-21 Size : 36kb User : 小贱

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* Summary: The book version of DirectX SDK 9.0 is based on, involving almost covered in the Windows platform using DirectShow for C++ All aspects of coding. Book is divided into four parts. Part 1 details the basic knowl
Date : 2025-05-21 Size : 39.74mb User : 马敏

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SDK procedures will migrate MFC program, the entire initialization process is relatively complex, but CD3dView this article to provide all types of completed initialization, greatly simplifies the work of Direct3D progra
Date : 2025-05-21 Size : 95kb User : supcon

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Jim Adam, senior animation programming source code, This is the texture animation projects, the effect is pretty good Oh, development environment VC++ 6/DirectX9
Date : 2025-05-21 Size : 1.32mb User : huang

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Jim Adms senior animation project, the project simulated flight when Superman clothes, you can fold the wind, the effect can also be. Development environment VC/DirectX9
Date : 2025-05-21 Size : 2.41mb User : huang

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Direct3D game development technology supporting Detailed Chapter 9 code to load one of two Mesh model. Package class implements scene roaming camera 2. Package object model to achieve arbitrary control
Date : 2025-05-21 Size : 893kb User : kongxiangan

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Direct3D game development technology supporting Detailed Chapter 12 code display topographic mapping and load 1. D3DX library interface used to create an empty Mesh model 2. To create the necessary Mesh vertex matrix, fi
Date : 2025-05-21 Size : 876kb User : kongxiangan

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DirectX 9.0 3D Game Development Programming source code, need, oh Do not mi
Date : 2025-05-21 Size : 2.62mb User : kongxiangan

With directx9 map from a high degree of development environment to generate 3D terrain VC6.0+ Directx9 2008/6/12 by huangzanzhen operation: WASD rotating scenes, the arrow control perspective, M to change the rendering m
Date : 2025-05-21 Size : 696kb User : hzz

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An example of the use of DirectX9 HLSL
Date : 2025-05-21 Size : 3.36mb User : 阿宁

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C++ Builder program prepared DirectDraw
Date : 2025-05-21 Size : 280kb User : 艾飞
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