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DirectX program demonstrates a simple aircraft model \ camera \ light \ material \ bottom
Date : 2025-05-19 Size : 13.75mb User : 陈宜明

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implort the .x file to DX
Date : 2025-05-19 Size : 94kb User : 叶子

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A simple bulletin board to achieve axial D3D. Use the DirectX sdk 9. To be familiar with some of d3d api.
Date : 2025-05-19 Size : 719kb User : 小强

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The implementation uses a d3d shader HLSL language. Using the DirectX sdk 9.0, can be familiar with the programmable pipeline process, familiar with the VS and ps
Date : 2025-05-19 Size : 3.6mb User : 小强

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D3D application of a light texture to use directX sdk 9.0. Light texture is one of the most important texture.
Date : 2025-05-19 Size : 327kb User : 小强

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The application of a normal texture, use Directx sdk 9.0. Used for bump mapping.
Date : 2025-05-19 Size : 365kb User : 小强

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The application of a shader to a model using the texture of skin. Using the HLSL shading language, familiar with the PS and VS.
Date : 2025-05-19 Size : 1.18mb User : 小强

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DirectX game development AntiAlisa antialiasing setting to bypass the message mechanism with a simple framework to learn DirectX, all comments must.
Date : 2025-05-19 Size : 2.82mb User : 张青

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Directx development Transfrom vertex transformation matrix including the establishment of the World observation matrix projection matrix vertex buffer viewport and the whole process of creating annotations all the necess
Date : 2025-05-19 Size : 3.07mb User : 张青

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Directx development Transfrom vertex transformation included the establishment of a flexible vertex format for the creation of materials to create light note all the necessary learning Directx
Date : 2025-05-19 Size : 3.07mb User : 张青

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Directx Texture development airportMesh grid model from the grid-by-block grid model extracted material properties and texture file name Note all the necessary learning Directx
Date : 2025-05-19 Size : 3.11mb User : 张青

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Directx development ZTest depth buffer read graphics including the establishment of the establishment of the depth buffer pixel depth test, it will be written to the render target color, and depth of the depth buffer is
Date : 2025-05-19 Size : 3.07mb User : 张青
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