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d3d sprite demo demonstrate how to use directx to implement realistic virtual world
Date : 2025-05-18 Size : 42kb User : stu103

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the basic framework of the game ogre
Date : 2025-05-18 Size : 3.77mb User : Zhang Jinjing

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There is a game to help explain the code very well so
Date : 2025-05-18 Size : 6.12mb User : lijinfeng

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Example of YUV data display using directdraw, similar to the YUV player, with VC6.0 project, can be used directly.
Date : 2025-05-18 Size : 507kb User : 康军

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xna develop document
Date : 2025-05-18 Size : 1.73mb User : 平风

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Combination of DirectX and mfc
Date : 2025-05-18 Size : 2kb User : 刘洁

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Glsl programming shallow shader example, compilable on windows and linux platforms.
Date : 2025-05-18 Size : 5.95mb User : mart martin

DirectX Tessellation shader examples with source code.
Date : 2025-05-18 Size : 1.23mb User : mart martin

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Displaying a video with text using slimdx
Date : 2025-05-18 Size : 202kb User : Yashwinder Singh

the all source code in
Date : 2025-05-18 Size : 4.72mb User : 时辰佳

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To achieve a skeletal animation, can control the specified role in the scene roaming. Achieved using StencilBuffer reflection effect, somewhat similar to that in the DirectX SDK routines.
Date : 2025-05-18 Size : 5.56mb User : 王明

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Essential learning D3D code. The code is based on DX9 shows how 2D in D3D way to draw pictures directly on the screen.
Date : 2025-05-18 Size : 13kb User : Bin
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