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[GDI-Bitmapterrain_source

Description: 地形编辑,游戏开发的基本算法,适合于3d场景编辑等游戏开发,多加交流,信息反馈,-terrain editing, game development, the basic algorithm suitable for 3d editing scenes game development, more exchanges, feedback, thank you
Platform: | Size: 4594688 | Author: njw | Hits:

[DirextXWalk_Terrain_Demo

Description: 基于微软 DirectX 9.0c SDK 的LOD算法所谓地形渲染的例子,使用 Shader 技术-Microsoft DirectX 9.0c SDK based on the LOD terrain rendering algorithm for the so-called example, the use of Shader technology
Platform: | Size: 768000 | Author: JimGreen | Hits:

[Graph programHeightMap

Description: 利用灰度图生成地形的源代码,包含了碰撞检测和漫游功能。-The use of grayscale terrain generated source code, including a collision detection and roaming.
Platform: | Size: 167936 | Author: 白改朝 | Hits:

[DirextXterrain.cpp

Description: 3D地形的CPP文件,只实现了地面的多纹理混合。-3D topography of the CPP file
Platform: | Size: 2048 | Author: 马璐岩 | Hits:

[DirextXterrain

Description: 一个DX9的地形类,里面有绘制一个地形所需要的所有函数,适合初学者- terrain cpp
Platform: | Size: 4096 | Author: 胡峰 | Hits:

[OS programTerrain-Pattern-Recognition(CPP)

Description: 用于BP神经网络的数字地图模式识别,可用于飞行轨迹跟踪-BP neural network for digital map pattern recognition can be used to track the flight path
Platform: | Size: 21504 | Author: wuhuzi | Hits:

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