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[OpenGL program三维天空与地形

Description: 基于OPENGL的三维天空与地形模拟漫游程序-based on the OpenGL 3D terrain and sky simulation roaming procedures
Platform: | Size: 392192 | Author: 李永冰 | Hits:

[OpenGL programsky&terrain

Description: 用opengl编写的天空和大地,其中天空有2种模式-Opengl prepared with the sky and earth, of which there are two kinds of mode of the sky
Platform: | Size: 304128 | Author: 张金成 | Hits:

[GDI-Bitmapdemo8_12

Description: 主要是directx9的演示,3D的地形加天空盒,有下雨效果.-mainly directx9 demonstration, 3D terrain plus sky boxes, rain effects.
Platform: | Size: 176128 | Author: dai | Hits:

[OpenGL programopengl_scene_demo

Description: 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形, 加载3DS模型,视锥剔除,球型天空顶,中文显示等。中文注释-yourself writing multithreaded OpenGL procedures, the background resource loading, JPEG, PNG file creation texture, preservation Screenshots, created from the highly map terrain, loaded three DS model cone removed. Top-ball sky, the Chinese display. Chinese Notes
Platform: | Size: 1685504 | Author: hmn | Hits:

[3D Graphicpromptshaderey

Description: 本程序为一个非真实渲染的DEMO以非真实渲染(none-photorealistic rendering)风格,对户外场景进行着色的技术。在2003年秋天的Beyond3D/ATI shader compititon中,Shaderey程序最先使用了这些技术来进行渲染。在Shaderey的户外场景中,包含了地形,云,树木,房屋,天空顶,以及湖水.-the procedures for a non-realistic rendering of the DEMO non-realistic rendering (none-photorea listic rendering) style of outdoor scenes for coloring technology. In the autumn of 2003 compititon Beyond3D/ATI shader, Shaderey procedures first used these techniques for rendering. Shaderey in the outdoor scenes, including the terrain, clouds, trees, houses, sky roof, and water.
Platform: | Size: 3241984 | Author: | Hits:

[OpenGL programFractalTerrain

Description: 本系统三维地形的模拟,根据地形高度数据,地形纹理数据,天空背景纹理数据,最后经过渲染得到了三维随机地形模拟效果.-the system of three-dimensional terrain modeling, based on terrain height data, topographical texture data, the sky background texture data, finally playing up to be a random three-dimensional terrain simulation.
Platform: | Size: 98304 | Author: zhang | Hits:

[Game EnginepgLib

Description: 一个很不错的游戏引擎,自定义了游戏引擎中用的数据结构,数据元素,同时也实现了高级的元素,比如人物动画,天空Box,地形加载等,用户不用过多关心游戏如何实现,而关心实现一个什么要的游戏。-A very good game engine to customize the game engine using the data structure, data elements, but also realize the high-level elements, such as character animation, Sky Box, the terrain, such as load, users do not have too much interest in the game how to achieve, and concerned about anything to realize a game.
Platform: | Size: 1307648 | Author: 黄军 | Hits:

[OpenGL programplmy

Description: 自己写的多线程OPENGL程序,实现了后台资源加载,从JPEG,PNG文件创建纹理,保存屏幕截图,从高度图创建地形,加载3DS模型,视锥剔除,球型天空顶,中文显示等。中文注释 -Write your own multi-threaded OPENGL procedures realize the background loading of resources, from JPEG, PNG files to create texture, save screenshots, from the height map to create terrain, load 3DS model cone removed, the ball-type Sky Top, Chinese display. Chinese Notes
Platform: | Size: 300032 | Author: xiaoying | Hits:

[AI-NN-PRlhxy

Description: 游戏林海雪原全套源代码,我花了钱买的。它具备了天空、太阳光晕、地表贴图、粒子系统等特征,加入了菜单选项、草木、人物与房子模型,而且人物具有一定的人工智能。游戏中,玩家需要消灭所有的敌人。对地形游戏开发很有帮助。-Game林海雪原a full set of source code, I bought花了钱. It has the sky, the sun halo, surface texture, particle system, such as features, adding a menu option, and vegetation, the characters and the house model, and the characters have a certain artificial intelligence. Players need to eliminate all enemies. The terrain very helpful game development.
Platform: | Size: 15387648 | Author: vrmlcode | Hits:

[OpenGL programPremier.Press.-.Focus.On.3D.Terrain.Programming.-.

Description: 介绍了基于opengl的地形可视化方法,包括地形数据的生成,纹理映射,天空盒的构造,碰撞检测等多方面技术内容。-Introduction opengl terrain-based visualization methods, including the generation of terrain data, texture mapping, the sky-box construction, collision detection and so on technical content.
Platform: | Size: 5307392 | Author: ZHANG | Hits:

[OpenGL programnature

Description: 这个程序使用了大量OpenGL高级特效技术以产生出室外自然景观的真实感效果。 场景中有轻风吹拂绿草、在水面上产生涟漪、倒影、天空云动、地形等等。-This program uses a lot of OpenGL high-level special effects technology to produce outdoor-photorealistic effects of the natural landscape. Scene has the wind blowing grass, produce ripples in the water, reflection, sky clouds moving, terrain and so on.
Platform: | Size: 1763328 | Author: 刘忠途 | Hits:

[OpenGL programSkyDome

Description: 一个sky的demo 涉及到opengl 地形 绘制 纹理贴图 适合初学者学习-A sky of the demo involved opengl terrain rendering texture mapping suitable for beginners to learn
Platform: | Size: 2370560 | Author: 彭飞 | Hits:

[OpenGL programTERRAIN3DTEST

Description: 飞行漫游:包括地形 天空 水的渲染等等 鸽子工作室的-Roaming flight: including terrain rendering water sky
Platform: | Size: 2325504 | Author: 达内 | Hits:

[OpenGL programSkyAndTerrain

Description: OpenGL下编写的地形和天空,漫游的时候,视点会随着地形的起伏而变化。-OpenGL, prepared the terrain and sky, roaming when the point of view will change as the undulating terrain.
Platform: | Size: 1500160 | Author: ygy | Hits:

[OpenGL programterrain

Description: 用OPGL实现的渲染地形一.2个地形生成算法 二.地形上的纹理 三.四叉树LOD渲染地形 四.相机剪裁地形 五.天空盒 六.简单海水 七.广告牌 八.光晕 九.地形场景物体与BVH 十.阴影体 十一.碰撞 十二.无限地形-Terrain rendering with OPGL achieve a .2 a terrain generation algorithm 2. Three terrain texture. Quadtree LOD terrain rendering four. Five cameras cut terrain. Sky Box 6. Simple water 7. Eight billboards. Halo 9. BVH 10 objects and terrain. Shadow body 11. Collision 12. Infinite terrain
Platform: | Size: 3115008 | Author: 小轩 | Hits:

[OpenGL programOpenGL-Sky-and-Terrain

Description: 基于MFC的OpenGL,绘制了很逼真的天空和地形-MFC-based OpenGL, draw a very realistic sky and terrain
Platform: | Size: 8646656 | Author: xuejian | Hits:

[3D GraphicD3D

Description: 此文件内包含基础的3D图形编程,例如下雨效果、3D地形、天空、粒子系统等-Contained in this document-based 3D graphics programming, such as rain effects, 3D terrain, sky, particle systems, etc.
Platform: | Size: 1724416 | Author: 关潮盛 | Hits:

[OpenGL programOpenGL-3D-Terrain

Description: 在Visual C++及OpenGL环境下开发的3D地形浏览程序,在天空盒中载入现有的地形高度图文件terrain.raw,并运用自己开发的Camera类实现3D空间中的浏览-Developed in OpenGL environment Visual C++ and 3D terrain viewer, the terrain height map files loaded in the sky box terrain.raw and use to develop their own Camera class implements browsing in 3D space
Platform: | Size: 1936384 | Author: raffaelezou | Hits:

[OpenGL programTerrain

Description: 基于opengl的地形载入,动态天空球,还有摄像机漫游。地形载入使用了opengl的VBO扩展创建定点缓存。-Opengl terrain based on load, dynamic sky sphere, as well as the camera roaming. Opengl terrain loading of the VBO extension used to create fixed cache.
Platform: | Size: 2613248 | Author: 许文俊 | Hits:

[VC/MFCchengyimingDirectX3D-Load-Terrain

Description: DX骨骼动画,地形简单的演示,DirectX骨骼动画演示,和渐进网格和增进网格的演示,DirectX骨骼动画,地形,级球形天空体的演示-DX skeletal animation demo terrain DirectX skeletal animation, and progressive grid and enhance grid demonstration DirectX skeletal animation, terrain, level spherical sky demo
Platform: | Size: 3512320 | Author: 陈汉平 | Hits:
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