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Update : 2025-02-19 Size : 6.57mb Publisher : 李多

DL : 0
Engine Introduction Many people have asked me for the DirectX demo C++ source code, so here it is. The Demo framework I ve build for creating the demos consist of the following components: * Kernel system, with scene manager, camera and simple culling. * Model loading (.x files) and collision detection. I ve made my models with Delgine and exported to .x file. * The usual frustum, resource, log classes etc. * Rendering with HLSL shader (no fixed function pipeline drawing). * Cube and stencil shadows. Environment mapping onto object. * Settings manager for parsing simple setup data from text file. * HUD elements and UI buttons. * Simple emitter system for smoke and fire effects. * Screen distort effects (haze effects etc). * Skybox and clouds, just to avoid a blue/black background. * ODE physic integration so we can throw around with simple objects. * TODO: Skinning animations, add level editor, and a lot more ...
Update : 2025-02-19 Size : 16.73mb Publisher : bokyaw

DL : 0
利用DirectX编写的简易天空盒,内部有贴图,适用于初学DirectX者,注:高手勿看-Write simple sky box use DirectX.There are many mapping in the package,For DirectX beginners.Note: Do not see it,if you are a master~
Update : 2025-02-19 Size : 5.23mb Publisher : yulingyu

基于DirectX编写的3D软件框架,实现了天空盒、雾化、雪花粒子特效、摄像机漫游、骨骼动画、广告牌技术等,供新手学习用。-DirectX 3D software written framework the skybox, atomization, snow particle effects, camera roaming, skeletal animation, billboards technology for novices to learn.
Update : 2025-02-19 Size : 7.73mb Publisher :
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