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[OpenGL programsimple_lighting

Description: opengl高级渲染语言可以允许用户自己在shader编程实现自己的光照代码.本代码摈弃了opengl传统的光照编程,在fragment program实现了phone光照模型。vc7.1+opengl2.0-opengl advanced rendering language allows users in shader programming their own illumination code. the code of opengl abandon traditional illumination programming, the fragment program to achieve a phone illumination model. Vc7.1 opengl2.0
Platform: | Size: 2075648 | Author: 王赞纲 | Hits:

[OpenGL programShadersShadowMappingPCF_GL

Description: 实时动态光影效果.用OPENGL实现.非常的酷-real-time dynamic lighting effects. Using OpenGL. Very Cool
Platform: | Size: 212992 | Author: xuxiandi | Hits:

[Windows DevelopProceduralFire

Description: 模仿火的运动,用vertex shader 和 pixel shader编写-imitation fire campaigns, the vertex shader and pixel shader prepared
Platform: | Size: 644096 | Author: | Hits:

[OpenGL programCGfx_shader_programming_in_GLSL

Description: shader programming CGFX openGL 2.0
Platform: | Size: 1703936 | Author: 毛毛 | Hits:

[OpenGL programldfdfander

Description: opengl的shader图形渲染特效的演示程序代码。-opengl shader graphics exaggerate the effects of the display code.
Platform: | Size: 240640 | Author: diskonline | Hits:

[OpenGL programlesson03.tar

Description: 基于linux平台下得opengl编程 opengl着色程序-Based on a linux platform opengl shader programming procedures opengl
Platform: | Size: 4096 | Author: 刘贺忠 | Hits:

[OpenGL programglsldemo

Description: slgl shader编程的例子,学校上课的程序包,里面有所有的链接库,shader文件,还有texture,可以修改学习-slgl shader programming examples, school packages, there are all of the link libraries, shader files, as well as texture, can modify learning
Platform: | Size: 3989504 | Author: | Hits:

[3D GraphicShaderX_3

Description: Shader编程宝典。本书可以帮助对shader programming(D3D/OPENGL)有兴趣的读者提高shading的技术技巧。-Shader programming book. This book can help on shader programming (D3D/OPENGL) readers interested in the technical skills to improve shading.
Platform: | Size: 28220416 | Author: Pan Ning | Hits:

[3D Graphicmain

Description: OPengl 图形设计中的 Texture in the shader system 源文件-OPengl graphic design Texture in the shader system source files
Platform: | Size: 12288 | Author: turbo | Hits:

[Windows Developshader

Description: 使用shader解码yuv数据 环境vc++ OpenGL-using shader uncode yuv data environment vc++ OpenGL
Platform: | Size: 325632 | Author: 好人 | Hits:

[3D GraphicmutiTextures

Description: glsl shader写的多重纹理贴图。 实现太空地球效果。-glsl shader written in multi-texture mapping. Achieve the effect of the Earth in space.
Platform: | Size: 4946944 | Author: minan | Hits:

[Otherglsl

Description: opengl的shader着色器语言以及例程-opengl shader language, and the shader routines
Platform: | Size: 408576 | Author: zyy | Hits:

[OpenGL programphongShader

Description: 使用 OpenGL Shader Language 實作 Phong Shadering (一種CG 渲染方式) 會自動讀取 model 資料夾下的 tri 模型,平台為 windows Code::Blocks-Implementation of Phong Shadering(a CG rendering mode) by Shadering Language, will automatically read the model folder under the tri model, platform, windows Code:: Blocks
Platform: | Size: 528384 | Author: SofaKing | Hits:

[OpenGL programshader

Description: 利用opengl实现场景的阴影效果,效果不错。是用Shadow volume 的原理。-Use opengl scene shadows to achieve good results. Shadow volume is the principle.
Platform: | Size: 3649536 | Author: 杨扬 | Hits:

[OpenGL programshader

Description: 这是一个学习OpenGL渲染语言的好资料。使用OpenGL编写,代码简单易懂,容易理解。-This is a good language to learn OpenGL rendering information. Written using OpenGL, the code easy to understand, easy to understand.
Platform: | Size: 2947072 | Author: 孙栋衡 | Hits:

[OpenGL programGLSL

Description: OpenGL着色语言(GLSL――OpenGL Shading Language)是用来在OpenGL中着色编程的语言。这是一个简单的GLSL着色器程序。-OpenGL shading language (GLSL- OpenGL Shading Language) is used in the OpenGL shader programming language. This is a simple GLSL shader program.
Platform: | Size: 1059840 | Author: 王浩然 | Hits:

[OpenGL programshader

Description: 一个demo程序,演示了怎么用opengl ARB shader。-shader, opengl, ARB
Platform: | Size: 3072 | Author: Jacob | Hits:

[OpenGL programshader

Description: 一个glsl着色例子,包括五个球体的glsl着色-A glsl shader examples, including five sphere glsl shader
Platform: | Size: 877568 | Author: liyuanchun | Hits:

[3D Graphicframework_dx

Description: The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire. Rendering fire as an animation has the disadvantages of looking unrealistic due to the cycling animation and of requiring a lot of texture memory to store the frames of animation. In addition to this, if there are many flames in the scene, and all use the same animation, the scene will look even more artificial. The procedurally generated fire overcomes all these disadvantages by generating long non-repeating animations that can be fully controlled by the application and requires only two textures. The sample uses 1.4 pixel shader to implement the effect. - The ProceduralFire sample demonstrates the use of pixel shaders to procedurally generate natural phenomena such as fire. Rendering fire as an animation has the disadvantages of looking unrealistic due to the cycling animation and of requiring a lot of texture memory to store the frames of animation. In addition to this, if there are many flames in the scene, and all use the same animation, the scene will look even more artificial. The procedurally generated fire overcomes all these disadvantages by generating long non-repeating animations that can be fully controlled by the application and requires only two textures. The sample uses 1.4 pixel shader to implement the effect.
Platform: | Size: 644096 | Author: Roger | Hits:

[3D Graphicload_obj-shader

Description: 加载obj文件,写shader ,用opengl渲染(load obj file and implemen render with shader)
Platform: | Size: 108544 | Author: qingsong005 | Hits:
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