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[OpenGL programOOWin32

Description: NeHe SDK是把Nehe的教程中所介绍的所有功能,以面向对象的形式,提供给编程人员快速开发的一套编程接口。在下面的教程中,我将按NeHe SDK源码的功能分类,一步一步把这套api介绍给大家。如果你觉得有更好的学习方法,或者有其他有益的建议,请联系我。zhouwei02@mails.tsinghua.edu.cn,zhouwei506@mails.gucas.ac.cn 我在第四课的基础上,把公共的功能提取出来,并删除了特定的绘制函数,就完成了这个空白的程序框架,它可以使用基本的OpenGL绘制命令,并提供视口,文本,纹理类的接口,实用他们可以快速创建你想要的效果。 这个框架分为两个部分,启用main.cpp文件完成创建窗口,提供必需的全局变量和执行程序循环等固定的功能。在以后的演示程序中一般不在改变。draw.cpp文件完成具体的绘制操作,它随你的应用而变化。 main.cpp的所有功能在前面的课程中都详细讲解过,这里只是把整个程序结构在说明一下,让你有一个清晰的认识。下面是它的七大结构 头文件和全局变量 Windows主函数 根据用户设置配置OpenGL的窗口 创建OpenGL运行的窗口,并返回窗口的句柄 设置绘制字体的参数 程序循环 退出程序 我们一一介绍如下:-Retrieved SDK is Nehe curricula introduced in all functions to the object-oriented form, available to the programmers a rapid development of the programming interface. In the following tutorial, I will be Retrieved SDK source of functional classification, step by step to bring this api introducing to you. If you think you have a better method of study, or for some other useful suggestions, please contact me. Zhouwei02@mails.tsinghua.edu.cn. I zhouwei506@mails.gucas.ac.cn in the fourth lesson on the basis of public function extracted, and the deletion of specific mapping function, it was completed in the blank procedural framework, It can use the OpenGL rendering basic order and inspection mouth, text, and texture type of interface, Practical fast they can create the effect you want. The fr
Platform: | Size: 19873 | Author: zw | Hits:

[Other resourceclouds

Description: 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
Platform: | Size: 521090 | Author: eric | Hits:

[OpenGL programOOWin32

Description: NeHe SDK是把Nehe的教程中所介绍的所有功能,以面向对象的形式,提供给编程人员快速开发的一套编程接口。在下面的教程中,我将按NeHe SDK源码的功能分类,一步一步把这套api介绍给大家。如果你觉得有更好的学习方法,或者有其他有益的建议,请联系我。zhouwei02@mails.tsinghua.edu.cn,zhouwei506@mails.gucas.ac.cn 我在第四课的基础上,把公共的功能提取出来,并删除了特定的绘制函数,就完成了这个空白的程序框架,它可以使用基本的OpenGL绘制命令,并提供视口,文本,纹理类的接口,实用他们可以快速创建你想要的效果。 这个框架分为两个部分,启用main.cpp文件完成创建窗口,提供必需的全局变量和执行程序循环等固定的功能。在以后的演示程序中一般不在改变。draw.cpp文件完成具体的绘制操作,它随你的应用而变化。 main.cpp的所有功能在前面的课程中都详细讲解过,这里只是把整个程序结构在说明一下,让你有一个清晰的认识。下面是它的七大结构 头文件和全局变量 Windows主函数 根据用户设置配置OpenGL的窗口 创建OpenGL运行的窗口,并返回窗口的句柄 设置绘制字体的参数 程序循环 退出程序 我们一一介绍如下:-Retrieved SDK is Nehe curricula introduced in all functions to the object-oriented form, available to the programmers a rapid development of the programming interface. In the following tutorial, I will be Retrieved SDK source of functional classification, step by step to bring this api introducing to you. If you think you have a better method of study, or for some other useful suggestions, please contact me. Zhouwei02@mails.tsinghua.edu.cn. I zhouwei506@mails.gucas.ac.cn in the fourth lesson on the basis of public function extracted, and the deletion of specific mapping function, it was completed in the blank procedural framework, It can use the OpenGL rendering basic order and inspection mouth, text, and texture type of interface, Practical fast they can create the effect you want. The fr
Platform: | Size: 64512 | Author: zw | Hits:

[3D Graphicclouds

Description: 基于direx对云的模拟The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map. -Direx Based on the simulation of cloud The procedural clouds sample demonstrates the use of vertex and pixel shaders to generate realistic, moving cloud layers. The sample uses dependant texture reads to perturb a cloud texture map.
Platform: | Size: 521216 | Author: eric | Hits:

[OpenGL programTest120060656

Description: OpenGL 程序 纹理 光照 材质等相关方面-OpenGL procedural texture material and other related aspects of light
Platform: | Size: 1330176 | Author: cui cui | Hits:

[OpenGL programperlin_material

Description: opengl 生成程序纹理。不错的哟-opengl procedural texture generation. Good yo
Platform: | Size: 479232 | Author: 林林 | Hits:

[OpenGL programMyTemplate

Description: 是一个MFC+OPENGL的程序框架,实现了物体的缩放、平移缩放、旋转、改变光照和材质、以及动画效果。对于初学者非常有用!-Is a MFC+ OPENGL the procedural framework to achieve the objects of the zoom, pan zoom, rotate, change the light and texture, as well as animation effects. Very useful for beginners!
Platform: | Size: 3924992 | Author: 张峰 | Hits:

[Graph programGenerator

Description: Procedural Software Texture Generator written in VC
Platform: | Size: 3780608 | Author: DimkaM | Hits:

[Special Effectstexture

Description: 这是一本图像纹理处理的书,价值好几百人民币。。《Texturing & Modleding A Procedural Approach》-a graphic processing book on texture,it is worth of several hundreds...《Texturing & Modleding A Procedural Approach》
Platform: | Size: 9408512 | Author: yumeng | Hits:

[assembly languageProcedural192066832005

Description: This program demonstrates procedural texture mapping in 3d by choosing the colors of the surface of a sphere according to a 3-dimensional coloring function.
Platform: | Size: 3072 | Author: anish | Hits:

[matlabcordic

Description: This program demonstrates procedural texture mapping in 3d by choosing the colors of the surface of a sphere according to a 3-dimensional coloring function.
Platform: | Size: 81920 | Author: asqur | Hits:

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